There are real strategic situations where nobody knows ex ante how manyplayers there will be in the game at each step. Assuming that entry and exitcould be modelized by random processes whose probability laws are commonknowledge, we use dynamic programming and piecewise deterministicMarkov decision processes to investigate such games. We study the dynamicequilibrium in games with randomly arriving players in discrete and continuoustime for both finite and infinite horizon. Existence of dynamic equilibriumin discrete time is proved and we develop explicit algorithms for bothdiscrete and continuous time linear quadratic problems. In both cases weoffer a resolution for a Cournot oligopoly with sticky prices
We consider a dynamic game where additional players (assumed identical, even if there will be a mild...
We consider a dynamic game where additional players (assumed identical, even if there will be a mild...
We consider a dynamic game where additional players (assumed identical, even if there will be a mild...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
International audienceThere are real strategic situations where nobody knows ex ante how many player...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
International audienceThere are real strategic situations where nobody knows ex ante how many player...
International audienceThere are real strategic situations where nobody knows ex ante how many player...
International audienceThere are real strategic situations where nobody knows ex ante how many player...
International audienceThere are real strategic situations where nobody knows ex ante how many player...
We consider a dynamic game where additional players (assumed identical, even if there will be a mild...
We consider a dynamic game where additional players (assumed identical, even if there will be a mild...
We consider a dynamic game where additional players (assumed identical, even if there will be a mild...
We consider a dynamic game where additional players (assumed identical, even if there will be a mild...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
International audienceThere are real strategic situations where nobody knows ex ante how many player...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
International audienceThere are real strategic situations where nobody knows ex ante how many player...
International audienceThere are real strategic situations where nobody knows ex ante how many player...
International audienceThere are real strategic situations where nobody knows ex ante how many player...
International audienceThere are real strategic situations where nobody knows ex ante how many player...
We consider a dynamic game where additional players (assumed identical, even if there will be a mild...
We consider a dynamic game where additional players (assumed identical, even if there will be a mild...
We consider a dynamic game where additional players (assumed identical, even if there will be a mild...
We consider a dynamic game where additional players (assumed identical, even if there will be a mild...