International audienceMulti-view image-based rendering consists in generating a novel view of a scene from a set of source views. In general, this works by first doing a coarse 3D reconstruction of the scene, and then using this reconstruction to establish correspondences between source and target views, followed by blending the warped views to get the final image. Unfortunately, discontinuities in the blending weights, due to scene geometry or camera placement, result in artifacts in the target view. In this paper, we show how to avoid these artifacts by imposing additional constraints on the image gradients of the novel view. We propose a variational framework in which an energy functional is derived and optimized by iteratively solving a...
Abstract. Depth reconstruction from video footage and image collec-tions is a fundamental part of ma...
Abstract. The creation of surfaces from overlapping images taken from different vantages is a hard a...
International audienceThis paper gives an overview of works done in our group on 3D and appearance m...
International audienceMulti-view image-based rendering consists in generating a novel view of a scen...
This thesis describes new approaches in image-based 3D reconstruction and rendering. In contrast to ...
International audienceWe introduce a variational framework for separating shading and reflectance fr...
International audienceWe address the topic of novel view synthesis from a stereoscopic pair of image...
We tackle the problem of reflectance estimation from a set of multi-view images, assuming known geom...
International audienceThis article proposes a variational multi-view stereo vision method based on m...
International audienceReasoning about 3D scenes from their 2D image projections is one of the core p...
International audienceWe tackle the problem of reectance estimation from a set of multi-view images,...
International audienceThis article tackles the problem of using variational methods for evolving 3D ...
International audienceDifferentiable rendering has recently opened the door to a number of challengi...
We put forward a simple, yet effective splitting strategy for multi-view stereopsis. It recasts the ...
Abstract. Recovering a 3-D scene from multiple 2-D views is indispensable for many computer vision a...
Abstract. Depth reconstruction from video footage and image collec-tions is a fundamental part of ma...
Abstract. The creation of surfaces from overlapping images taken from different vantages is a hard a...
International audienceThis paper gives an overview of works done in our group on 3D and appearance m...
International audienceMulti-view image-based rendering consists in generating a novel view of a scen...
This thesis describes new approaches in image-based 3D reconstruction and rendering. In contrast to ...
International audienceWe introduce a variational framework for separating shading and reflectance fr...
International audienceWe address the topic of novel view synthesis from a stereoscopic pair of image...
We tackle the problem of reflectance estimation from a set of multi-view images, assuming known geom...
International audienceThis article proposes a variational multi-view stereo vision method based on m...
International audienceReasoning about 3D scenes from their 2D image projections is one of the core p...
International audienceWe tackle the problem of reectance estimation from a set of multi-view images,...
International audienceThis article tackles the problem of using variational methods for evolving 3D ...
International audienceDifferentiable rendering has recently opened the door to a number of challengi...
We put forward a simple, yet effective splitting strategy for multi-view stereopsis. It recasts the ...
Abstract. Recovering a 3-D scene from multiple 2-D views is indispensable for many computer vision a...
Abstract. Depth reconstruction from video footage and image collec-tions is a fundamental part of ma...
Abstract. The creation of surfaces from overlapping images taken from different vantages is a hard a...
International audienceThis paper gives an overview of works done in our group on 3D and appearance m...