In this paper a hardware interface device allowing people with upper limbs disabilities and mild cognitive disabilities to play with videogame consoles is presented. Modern console controllers are provided with several, small sized pushbuttons and joysticks often to be operated at the same time; playing turns out to be very difficult or impossible for people with upper limb disabilities and mild cognitive disabilities. Especially in the world of children and teenagers, the impossibility to experience videogames may also represent another barrier to social inclusion. Some existing do-it-yourself solutions for game accessibility are based on the adaptations of commercial controllers to special needs. With such solutions, the game control is t...
Micro switches used to control sound and light displays increase the level of activity of people wit...
In this work, an evaluation and assistance platform for people with disabilities is presented. This ...
Over the last three decades, video games have evolved from an obscure pastime to a force of change t...
This paper presents an interface device allowing people with upper limbs disabilities to play with c...
Nowadays technology has lead to the realization of high technology videogame consoles supporting ver...
In modern videogames, interfaces and interaction design play a major role in user experience. As of ...
This project presents a new interaction platform for users with disabilities with major commercial v...
Many people with intellectual disabilities also have physical difficulties which prevent them from u...
The importance of natural interaction increases when the subjects are disabled people. It has been f...
The interest in video games has grown substantially over the years, transforming from a means of rec...
The present study investigates the obstacles encountered by people with motor impairments in their p...
Video games that are used as teaching tools are called serious games. However, there is an important...
Virtual reality technology offers a number of useful possibilities for people with disabilities. An ...
Video games were initially considered as a form of entertainment. Today, this perception has changed...
Abstract: Universal design is the design of products and environments so that anyone can use them wi...
Micro switches used to control sound and light displays increase the level of activity of people wit...
In this work, an evaluation and assistance platform for people with disabilities is presented. This ...
Over the last three decades, video games have evolved from an obscure pastime to a force of change t...
This paper presents an interface device allowing people with upper limbs disabilities to play with c...
Nowadays technology has lead to the realization of high technology videogame consoles supporting ver...
In modern videogames, interfaces and interaction design play a major role in user experience. As of ...
This project presents a new interaction platform for users with disabilities with major commercial v...
Many people with intellectual disabilities also have physical difficulties which prevent them from u...
The importance of natural interaction increases when the subjects are disabled people. It has been f...
The interest in video games has grown substantially over the years, transforming from a means of rec...
The present study investigates the obstacles encountered by people with motor impairments in their p...
Video games that are used as teaching tools are called serious games. However, there is an important...
Virtual reality technology offers a number of useful possibilities for people with disabilities. An ...
Video games were initially considered as a form of entertainment. Today, this perception has changed...
Abstract: Universal design is the design of products and environments so that anyone can use them wi...
Micro switches used to control sound and light displays increase the level of activity of people wit...
In this work, an evaluation and assistance platform for people with disabilities is presented. This ...
Over the last three decades, video games have evolved from an obscure pastime to a force of change t...