This paper describes AmI@Home, a collaborative system prototype for smart home management and configuration. In particular, the system is based on event-condition-action rules. Rule construction and manipulation occur through gamification mechanisms supporting social interaction, collaboration and competition, in order to engage all family members in shaping their smart home
Abstract corregit This is a research project in the field of Smart Homes with the aim to develop a S...
The technologies of a smart home and artificial intelligence (AI) are now inextricably linked. The p...
The area of pervasive systems is characterized by high heterogeneity, with thou-sands of autonomous ...
This paper describes AmI@Home, a collaborative system prototype for smart home management and config...
Nowadays, the low cost of smart objects and their variety in the mass market is resulting in a more ...
Nowadays, the low cost of smart objects and their variety in the mass market is resulting in a more ...
Nowadays, the low cost of smart objects and their variety in the mass market is resulting in a more ...
The users' behavior in a house impacts the amount of electrical energy consumption in the electrical...
In recent years, the smart home field has gained wide attention for its broad application prospects....
Ambient Intelligence research is about ubiquitous computing and about social and intelligent propert...
A method of integration of game mechanics and game dynamics into a user interface for a home automat...
A method of integration of game mechanics and game dynamics into a user interface for a home automat...
A method of integration of game mechanics and game dynamics into a user interface for a home automat...
A smart home is a house that is responsive to its inhabitants and their actions by being aware of th...
© 2014 IEEE. Smart home becomes an emerging research topic these years. It offers various advantages...
Abstract corregit This is a research project in the field of Smart Homes with the aim to develop a S...
The technologies of a smart home and artificial intelligence (AI) are now inextricably linked. The p...
The area of pervasive systems is characterized by high heterogeneity, with thou-sands of autonomous ...
This paper describes AmI@Home, a collaborative system prototype for smart home management and config...
Nowadays, the low cost of smart objects and their variety in the mass market is resulting in a more ...
Nowadays, the low cost of smart objects and their variety in the mass market is resulting in a more ...
Nowadays, the low cost of smart objects and their variety in the mass market is resulting in a more ...
The users' behavior in a house impacts the amount of electrical energy consumption in the electrical...
In recent years, the smart home field has gained wide attention for its broad application prospects....
Ambient Intelligence research is about ubiquitous computing and about social and intelligent propert...
A method of integration of game mechanics and game dynamics into a user interface for a home automat...
A method of integration of game mechanics and game dynamics into a user interface for a home automat...
A method of integration of game mechanics and game dynamics into a user interface for a home automat...
A smart home is a house that is responsive to its inhabitants and their actions by being aware of th...
© 2014 IEEE. Smart home becomes an emerging research topic these years. It offers various advantages...
Abstract corregit This is a research project in the field of Smart Homes with the aim to develop a S...
The technologies of a smart home and artificial intelligence (AI) are now inextricably linked. The p...
The area of pervasive systems is characterized by high heterogeneity, with thou-sands of autonomous ...