International audienceMany interactive virtual environments such as video games include complex visual displays where various objects are shown superimposed on a moving background. Thus, the main goal of this study was to assess the impact of a moving background, which triggered an optokinetic nystagmus, on visual search for simple objects. A typical visual search paradigm was used. Forty-two participants had to detect the presence/absence of a geometrical shape among 3, 6 or 9 other shapes on a computer screen. The shapes were shown on a patterned visual background [Tozzi et al, 2007, Vision Research, 47, 861-868] that could either be still or move from right to left at a 12 cm/s velocity. The participants’ eye movements were recorded with...
Three experiments were conducted to investigate the carry-over of a location-based attentional set f...
Central and peripheral fields of view extract information of different quality and serve different r...
Kollenberg T, Neumann A, Schneider D, et al. Visual search in the (un)real world: How head-mounted d...
Abstract Visual search in dynamic environments, for example lifeguarding or CCTV monitoring, has sev...
Visual search in dynamic environments, for example lifeguarding or CCTV monitoring, has several fund...
Visual search in dynamic environments, for example lifeguarding or CCTV monitoring, has several fund...
Visual search in dynamic environments, for example lifeguarding or CCTV monitoring, has several fund...
International audienceThe visual interfaces of virtual environments such as video games often show s...
International audienceThe visual interfaces of virtual environments such as video games often show s...
Adapting to the visual characteristics of a specific environment may facilitate detecting novel stim...
AbstractThe ability to detect an object depends on the contrast between the object and its backgroun...
Adapting to the visual characteristics of a specific environment may facilitate detecting novel stim...
Visual search in dynamic environments, for example lifeguarding or CCTV monitoring, has several fund...
Allocation of visual attention in a natural scene is controlled by the bottom-up influences in the s...
Searching for objects is part of our daily life. Generally, this cannot be accomplished without eye ...
Three experiments were conducted to investigate the carry-over of a location-based attentional set f...
Central and peripheral fields of view extract information of different quality and serve different r...
Kollenberg T, Neumann A, Schneider D, et al. Visual search in the (un)real world: How head-mounted d...
Abstract Visual search in dynamic environments, for example lifeguarding or CCTV monitoring, has sev...
Visual search in dynamic environments, for example lifeguarding or CCTV monitoring, has several fund...
Visual search in dynamic environments, for example lifeguarding or CCTV monitoring, has several fund...
Visual search in dynamic environments, for example lifeguarding or CCTV monitoring, has several fund...
International audienceThe visual interfaces of virtual environments such as video games often show s...
International audienceThe visual interfaces of virtual environments such as video games often show s...
Adapting to the visual characteristics of a specific environment may facilitate detecting novel stim...
AbstractThe ability to detect an object depends on the contrast between the object and its backgroun...
Adapting to the visual characteristics of a specific environment may facilitate detecting novel stim...
Visual search in dynamic environments, for example lifeguarding or CCTV monitoring, has several fund...
Allocation of visual attention in a natural scene is controlled by the bottom-up influences in the s...
Searching for objects is part of our daily life. Generally, this cannot be accomplished without eye ...
Three experiments were conducted to investigate the carry-over of a location-based attentional set f...
Central and peripheral fields of view extract information of different quality and serve different r...
Kollenberg T, Neumann A, Schneider D, et al. Visual search in the (un)real world: How head-mounted d...