A graphical tool for the timbre space exploration and interactive design of complex sounds by physical modeling synthesis is presented. It is built around an auditory representation of sounds based on spike functions and provides the designer with both a graphical and an auditory insight. The auditory representation of a number of reference sounds, located as landmarks in a 2D sound design space, provides the designer with an effective aid to direct his search along the paths that lie in the proximity of the most inspiring landmarks
This research report deals with the problem of mapping sonic percepts to sound generation, i.e. mapp...
The prospect of computer applications making "noises" is disconcerting to some. Yet the soundscape o...
20th IET Irish Signals and Systems Conference (ISSC), Dublin, Ireland, June, 2009In this paper we de...
A graphical tool for the timbre space exploration and interactive design of complex sounds by physic...
A graphical tool for the timbre space exploration and inter-active design of complex sounds by physi...
In this paper we present graphical tools and parameters search algorithms for the timbre space explo...
In this paper we present graphical tools and parameters search algorithms for the timbre space explo...
International audienceIn this paper we present graphical tools and parameters search algorithms for ...
International audienceIn this paper we present graphical tools and parameters search algorithms for ...
International audienceIn this paper we present graphical tools and parameters search algorithms for ...
This paper is a call for sonification designers to adapt their representational practices from that...
Sound is an important part of the human experience and provides valuable information about the world...
Sound is an important part of the human experience and provides valuable information about the world...
The Sound Design Toolkit is a collection of physically informed sound synthesis models, specifically...
The Sound Design Toolkit is a collection of physically informed sound synthesis models, specifically...
This research report deals with the problem of mapping sonic percepts to sound generation, i.e. mapp...
The prospect of computer applications making "noises" is disconcerting to some. Yet the soundscape o...
20th IET Irish Signals and Systems Conference (ISSC), Dublin, Ireland, June, 2009In this paper we de...
A graphical tool for the timbre space exploration and interactive design of complex sounds by physic...
A graphical tool for the timbre space exploration and inter-active design of complex sounds by physi...
In this paper we present graphical tools and parameters search algorithms for the timbre space explo...
In this paper we present graphical tools and parameters search algorithms for the timbre space explo...
International audienceIn this paper we present graphical tools and parameters search algorithms for ...
International audienceIn this paper we present graphical tools and parameters search algorithms for ...
International audienceIn this paper we present graphical tools and parameters search algorithms for ...
This paper is a call for sonification designers to adapt their representational practices from that...
Sound is an important part of the human experience and provides valuable information about the world...
Sound is an important part of the human experience and provides valuable information about the world...
The Sound Design Toolkit is a collection of physically informed sound synthesis models, specifically...
The Sound Design Toolkit is a collection of physically informed sound synthesis models, specifically...
This research report deals with the problem of mapping sonic percepts to sound generation, i.e. mapp...
The prospect of computer applications making "noises" is disconcerting to some. Yet the soundscape o...
20th IET Irish Signals and Systems Conference (ISSC), Dublin, Ireland, June, 2009In this paper we de...