Special Issue edited by Gregory Grieve, Kerstin Radde-Antweiler, and Xenia ZeilerInternational audienceThis text is a response to several texts concerned with the study of religion and video gaming. Specifically, three questions are treated: (1) How should religious study concern itself with video games? (2) What methods and research questions do you recommend? (3) Do scholars have to play the game to analyze it
© 2017 Copyright is held by the owner/author(s). Publication rights licensed to ACM. This study sets...
PANEL PROPOSAL Of all the manifold elements and dynamics of culture, religion stands out as a highly...
Un appel à contribution est lancé pour un ouvrage sur les religions en lien avec les jeux virtuels e...
Special Issue edited by Gregory Grieve, Kerstin Radde-Antweiler, and Xenia ZeilerInternational audie...
Current Key Perspectives in Video Gaming and Religion: Theses by Owen Gottlieb. Based on AAR 2015 pa...
Research on computer games is a rather new subject for religious education (RE). With this brief ove...
Many games play with religious symbols or construct symbolic universes to be understood as religi...
In this article, the author proposes a multi-layered methodology for researching religion in video g...
Players of videogames are talking about religion. Despite longstanding theories of Western religious...
This book formulates a new theological approach to the study of religion in gaming. Video games have...
This study is an analysis of religion in video games and makes the case that more formal work needs ...
This thesis seeks to explore the commonalities between religion and video games, ultimately making t...
The edited volume Methods for Studying Video Games and Religion (2017) by Vít Šisler, Kerstin Radde-...
Video game studies are a relative young but flourishing academic discipline. But within game studies...
Players of videogames are talking about religion. Despite longstanding theories of Western religious...
© 2017 Copyright is held by the owner/author(s). Publication rights licensed to ACM. This study sets...
PANEL PROPOSAL Of all the manifold elements and dynamics of culture, religion stands out as a highly...
Un appel à contribution est lancé pour un ouvrage sur les religions en lien avec les jeux virtuels e...
Special Issue edited by Gregory Grieve, Kerstin Radde-Antweiler, and Xenia ZeilerInternational audie...
Current Key Perspectives in Video Gaming and Religion: Theses by Owen Gottlieb. Based on AAR 2015 pa...
Research on computer games is a rather new subject for religious education (RE). With this brief ove...
Many games play with religious symbols or construct symbolic universes to be understood as religi...
In this article, the author proposes a multi-layered methodology for researching religion in video g...
Players of videogames are talking about religion. Despite longstanding theories of Western religious...
This book formulates a new theological approach to the study of religion in gaming. Video games have...
This study is an analysis of religion in video games and makes the case that more formal work needs ...
This thesis seeks to explore the commonalities between religion and video games, ultimately making t...
The edited volume Methods for Studying Video Games and Religion (2017) by Vít Šisler, Kerstin Radde-...
Video game studies are a relative young but flourishing academic discipline. But within game studies...
Players of videogames are talking about religion. Despite longstanding theories of Western religious...
© 2017 Copyright is held by the owner/author(s). Publication rights licensed to ACM. This study sets...
PANEL PROPOSAL Of all the manifold elements and dynamics of culture, religion stands out as a highly...
Un appel à contribution est lancé pour un ouvrage sur les religions en lien avec les jeux virtuels e...