The effectiveness of 3D virtual fitting technology when visualizing the fit and silhouette of pants by analyzing the similarities between real and virtual fit using 20 fit locations, 3 lower body shapes, and fit status was investigated. We produced 61 custom pants for the participants and virtually tried each on a personalized 3D body scan avatar. The technology was not generally effective for visualizing pant fit. Especially, the waist placement of the virtual pants was lower than that for the actual pants. The virtual software indicated less ease than the actual pants and could not express stress folds due to slight misfit. The front silhouette of the virtual pants spread wider than the real pants. The virtual pants for females with a hip...
E-commerce is growing rapidly on a global scale. Among many products purchased via the Internet, clo...
To unify the methodology of Virtual Fit platforms and allowing cross platform integration of 3D Body...
To unify the methodology of Virtual Fit platforms and allowing cross platform integration of 3D Body...
The effectiveness of 3D virtual fitting technology when visualizing the fit and silhouette of pants ...
An exploratory study of users ’ evaluations of the accuracy and fidelity of a three-dimensional garm...
University of Minnesota Ph.D. dissertation. June 2009. Major: Design, Housing and Apparel. Advisor: ...
The clothing industry is currently focused on 3D virtual fitting. Many companies use size 12 as the ...
This research explored the concept of using avatars as fit models. Participants who had 2D/3D comput...
The objective of this study is to propose a method by which movement fitness can be evaluated using ...
This study deals with the development of a kinematic 3D human-body model with an improved armature i...
Clothing selection is generally made on the basis of appearance (looks and fashion), costs, and fit....
This research project investigates the differences of various body locations (between 3D body models...
An exploratory study of users ’ evaluations of the accuracy and fidelity of a three-dimensional garm...
This study aims to compare the ease of men's slim pants patterns, and to analyze the fit and app...
Cobb, KellyThe purpose of the study was to expand the use of virtual technology to include multi-lay...
E-commerce is growing rapidly on a global scale. Among many products purchased via the Internet, clo...
To unify the methodology of Virtual Fit platforms and allowing cross platform integration of 3D Body...
To unify the methodology of Virtual Fit platforms and allowing cross platform integration of 3D Body...
The effectiveness of 3D virtual fitting technology when visualizing the fit and silhouette of pants ...
An exploratory study of users ’ evaluations of the accuracy and fidelity of a three-dimensional garm...
University of Minnesota Ph.D. dissertation. June 2009. Major: Design, Housing and Apparel. Advisor: ...
The clothing industry is currently focused on 3D virtual fitting. Many companies use size 12 as the ...
This research explored the concept of using avatars as fit models. Participants who had 2D/3D comput...
The objective of this study is to propose a method by which movement fitness can be evaluated using ...
This study deals with the development of a kinematic 3D human-body model with an improved armature i...
Clothing selection is generally made on the basis of appearance (looks and fashion), costs, and fit....
This research project investigates the differences of various body locations (between 3D body models...
An exploratory study of users ’ evaluations of the accuracy and fidelity of a three-dimensional garm...
This study aims to compare the ease of men's slim pants patterns, and to analyze the fit and app...
Cobb, KellyThe purpose of the study was to expand the use of virtual technology to include multi-lay...
E-commerce is growing rapidly on a global scale. Among many products purchased via the Internet, clo...
To unify the methodology of Virtual Fit platforms and allowing cross platform integration of 3D Body...
To unify the methodology of Virtual Fit platforms and allowing cross platform integration of 3D Body...