Inspired by retinex theory, we propose a novel method for selecting key points from a depth map of a 3D freeform shape; we also use these key points as a basis for shape registration. To find key points, first, depths are transformed using the Hotelling method and normalized to reduce their dependence on a particular viewpoint. Adaptive smoothing is then applied using weights which decrease with spatial gradient and local inhomogeneity; this preserves local features such as edges and corners while ensuring smoothed depths are not reduced. Key points are those with locally maximal depths, faithfully capturing shape. We show how such key points can be used in an efficient registration process, using two state-of-the-art iterative closest poin...
This paper describes a method for extracting salient local features from 3D models using shape varia...
This paper formalizes overlapping free form shape registration as a minimization problem, which mini...
The photorealistic acquisition of 3D objects often requires color information from digital photograp...
Inspired by retinex theory, we propose a novel method for selecting key points from a depth map of a...
egistration is the problem of bringing together two or more 3D shapes, either of the same object or ...
Abstract In 3D registration of point clouds, the goal is to find an optimal transformation that alig...
In this paper, a new method for deformable 3D shape registration is proposed. The algorithm computes...
The registration of 3D form features is essential to the supporting of reverse shape design processe...
For accurate registration of overlapping free form shapes, different points in one shape must select...
Recently, progress has been made in restoring the accurate 3D shapes of objects in the real world us...
Sharp edges, ridges, valleys, and prongs are critical for the appearance and an accurate representat...
Feature extraction and matching (FEM) for 3D shapes finds numerous applications in computer graphics...
This paper describes a method for determining an object's pose given its 3D model and a 2D view...
For registration of 3-D free-form surfaces we have developed a representation which requires no know...
We present an algorithm for the automatic alignment of two 3D shapes (data and model), without any a...
This paper describes a method for extracting salient local features from 3D models using shape varia...
This paper formalizes overlapping free form shape registration as a minimization problem, which mini...
The photorealistic acquisition of 3D objects often requires color information from digital photograp...
Inspired by retinex theory, we propose a novel method for selecting key points from a depth map of a...
egistration is the problem of bringing together two or more 3D shapes, either of the same object or ...
Abstract In 3D registration of point clouds, the goal is to find an optimal transformation that alig...
In this paper, a new method for deformable 3D shape registration is proposed. The algorithm computes...
The registration of 3D form features is essential to the supporting of reverse shape design processe...
For accurate registration of overlapping free form shapes, different points in one shape must select...
Recently, progress has been made in restoring the accurate 3D shapes of objects in the real world us...
Sharp edges, ridges, valleys, and prongs are critical for the appearance and an accurate representat...
Feature extraction and matching (FEM) for 3D shapes finds numerous applications in computer graphics...
This paper describes a method for determining an object's pose given its 3D model and a 2D view...
For registration of 3-D free-form surfaces we have developed a representation which requires no know...
We present an algorithm for the automatic alignment of two 3D shapes (data and model), without any a...
This paper describes a method for extracting salient local features from 3D models using shape varia...
This paper formalizes overlapping free form shape registration as a minimization problem, which mini...
The photorealistic acquisition of 3D objects often requires color information from digital photograp...