In the canonical learning model, the multi-armed bandit with independent arms, a decision maker learns about the different alternatives by his experience only. It is well known that an optimal experimentation strategy for this problem sometimes leads the best alternative to be dropped altogether, the so-called Rothschild effect. Many situations of interest, however, involve learning from individual experience and the experience of others. This paper shows that learn-ing in society can overcome the Rothschild effect. We consider an economy with a continuum of infinitely lived agents where each one of them faces a two-armed bandit and the unknown stochastic payoffs of each arm are the same for all agents. In each period, agents are randomly a...
The Nash equilibrium, the main solution concept in analytical game theory, cannot make precise predi...
In various environments new agents may base their decisions on observations of actions taken by a fe...
Multiarm bandit problems have been used to model the selection of competing scientific theories by b...
We study social learning in a large population of agents who only observe the actions taken by their...
How people achieve long-term goals in an imperfectly known environment, via repeated tries and noisy...
How people achieve long-term goals in an imperfectly known environment, via repeated tries and noisy...
We study a two-player one-arm bandit problem in discrete time, in which the risky arm can have two p...
We revisit the economic models of social learning by assuming that individuals update their beliefs ...
We consider the restless multi-armed bandit (RMAB) problem with unknown dynamics in which a...
AbstractWe use an evolutionary model to simulate agents who choose between two options with stochast...
I consider a multi-armed bandit problem, where by experimenting with any arm an agent not only learn...
We introduce learning in a principal-agent model of stochastic output sharing under moral haz-ard. W...
We study models of learning in games where agents with limited memory use social information to deci...
Conformist social learning, the tendency to acquire the most common trait in a group, allows individ...
We consider social learning settings in which a group of agents face uncertainty regarding a state o...
The Nash equilibrium, the main solution concept in analytical game theory, cannot make precise predi...
In various environments new agents may base their decisions on observations of actions taken by a fe...
Multiarm bandit problems have been used to model the selection of competing scientific theories by b...
We study social learning in a large population of agents who only observe the actions taken by their...
How people achieve long-term goals in an imperfectly known environment, via repeated tries and noisy...
How people achieve long-term goals in an imperfectly known environment, via repeated tries and noisy...
We study a two-player one-arm bandit problem in discrete time, in which the risky arm can have two p...
We revisit the economic models of social learning by assuming that individuals update their beliefs ...
We consider the restless multi-armed bandit (RMAB) problem with unknown dynamics in which a...
AbstractWe use an evolutionary model to simulate agents who choose between two options with stochast...
I consider a multi-armed bandit problem, where by experimenting with any arm an agent not only learn...
We introduce learning in a principal-agent model of stochastic output sharing under moral haz-ard. W...
We study models of learning in games where agents with limited memory use social information to deci...
Conformist social learning, the tendency to acquire the most common trait in a group, allows individ...
We consider social learning settings in which a group of agents face uncertainty regarding a state o...
The Nash equilibrium, the main solution concept in analytical game theory, cannot make precise predi...
In various environments new agents may base their decisions on observations of actions taken by a fe...
Multiarm bandit problems have been used to model the selection of competing scientific theories by b...