Machine learning is an appealing and useful approach to creating vehicle control algorithms, both for simulated and real vehicles. One common learning scenario that is often possible to apply is learning by imitation, in which the behavior of an exemplary driver provides training instances for a supervised learning algorithm. This article follows this approach in the domain of simulated car racing, using the TORCS simulator. In contrast to most prior work on imitation learning, a symbolic decision tree knowledge representation is adopted, which combines potentially high accuracy with human readability, an advantage that can be important in many applications. Decision trees are demonstrated to be capable of representing high quality control ...
. A new model of human control skills is proposed and empirically evaluated. It is called the increm...
Proceeding of: IEEE Symposium on Computational Intelligence and Games, 2009. CIG 2009, september 7-1...
The applications of deep reinforcement learning to racing games so far struggled to reach a performa...
This thesis investigates the use of reinforcement learning to learn to drive a racecar in the simula...
The state-of-the-art decision and planning approaches for autonomous vehicles have moved away from m...
Experimental results are presented of experiments on using Machine Learning algorithms to extract a...
The essential of developing an advanced driving assistance system is to learn human-like decisions t...
Machine learning models are increasingly being used in fields that have a direct impact on the lives...
In recent years, imitation learning (IL) has been widely used in industry as the core of autonomous ...
Interest in autonomous vehicles (AVs) has significantly increased in recent years, but despite the h...
Purpose: Over the past decades, there has been significant research effort dedicated to the developm...
Abstract Deep reinforcement learning has achieved some remarkable results in self‐driving. There is ...
One way to approach end-to-end autonomous driving is to learn a policy that maps from a sensory inpu...
ABSTRACT: Imitation learning is based on learning from the actions of an observed third party. One o...
Semi-autonomous driving innovations aim to bridge the gap to fully autonomous driving by co-operatin...
. A new model of human control skills is proposed and empirically evaluated. It is called the increm...
Proceeding of: IEEE Symposium on Computational Intelligence and Games, 2009. CIG 2009, september 7-1...
The applications of deep reinforcement learning to racing games so far struggled to reach a performa...
This thesis investigates the use of reinforcement learning to learn to drive a racecar in the simula...
The state-of-the-art decision and planning approaches for autonomous vehicles have moved away from m...
Experimental results are presented of experiments on using Machine Learning algorithms to extract a...
The essential of developing an advanced driving assistance system is to learn human-like decisions t...
Machine learning models are increasingly being used in fields that have a direct impact on the lives...
In recent years, imitation learning (IL) has been widely used in industry as the core of autonomous ...
Interest in autonomous vehicles (AVs) has significantly increased in recent years, but despite the h...
Purpose: Over the past decades, there has been significant research effort dedicated to the developm...
Abstract Deep reinforcement learning has achieved some remarkable results in self‐driving. There is ...
One way to approach end-to-end autonomous driving is to learn a policy that maps from a sensory inpu...
ABSTRACT: Imitation learning is based on learning from the actions of an observed third party. One o...
Semi-autonomous driving innovations aim to bridge the gap to fully autonomous driving by co-operatin...
. A new model of human control skills is proposed and empirically evaluated. It is called the increm...
Proceeding of: IEEE Symposium on Computational Intelligence and Games, 2009. CIG 2009, september 7-1...
The applications of deep reinforcement learning to racing games so far struggled to reach a performa...