providing entertainment or amusement; a pastime. ‖ Further, the Brainy Dictionary refers to games as, ―A scheme or art employed in the pursuit of an object or purpose; method of procedure; projected line of operations; plan; project.‖ In training and educational settings, games may be commercial ones that have either been modified or reconfigured or simply used as designed. The goal in using such games is to teach learners real-life skills (for example, interpersonal communication, creativity, time and resource management, problem solving and decision making, change management, and team building). Games may also be developed by trainers or others specifically to address workplace and life issues. They typically follow rules and guidelines s...
Computer games and simulations are considered powerful tools for learning with an untapped potential...
Board games, or card games, are a reality that has been part of the past and the present, of several...
Simple games are often used as illustrative elements in teaching and learning activities. However, t...
Educational games as educational games are among the games that suit the age characteristics of chil...
Educational games as educational games are among the games that suit the age characteristics of chil...
Since the invention of video games, many people would perceive these digital games as just entertain...
The work will consist of two parts. The first will be theoretical and will reflect the elementary co...
An exploration by TEEM of the contribution which games can make to the education process.Teachers Ev...
Educational games and simulations are experiential exercises that transport learners to another worl...
The game is a social expression, which had come during a societal progress by a working process. It ...
Games are not just for extracurricular activities with your friends. Games can be used effectively a...
Games are not just for extracurricular activities with your friends. Games can be used effectively a...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
Games are not just for extracurricular activities with your friends. Games can be used effectively a...
With the development of media technology and game evolution, games are endowed with multiple purpose...
Computer games and simulations are considered powerful tools for learning with an untapped potential...
Board games, or card games, are a reality that has been part of the past and the present, of several...
Simple games are often used as illustrative elements in teaching and learning activities. However, t...
Educational games as educational games are among the games that suit the age characteristics of chil...
Educational games as educational games are among the games that suit the age characteristics of chil...
Since the invention of video games, many people would perceive these digital games as just entertain...
The work will consist of two parts. The first will be theoretical and will reflect the elementary co...
An exploration by TEEM of the contribution which games can make to the education process.Teachers Ev...
Educational games and simulations are experiential exercises that transport learners to another worl...
The game is a social expression, which had come during a societal progress by a working process. It ...
Games are not just for extracurricular activities with your friends. Games can be used effectively a...
Games are not just for extracurricular activities with your friends. Games can be used effectively a...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
Games are not just for extracurricular activities with your friends. Games can be used effectively a...
With the development of media technology and game evolution, games are endowed with multiple purpose...
Computer games and simulations are considered powerful tools for learning with an untapped potential...
Board games, or card games, are a reality that has been part of the past and the present, of several...
Simple games are often used as illustrative elements in teaching and learning activities. However, t...