This paper formulates evolutionary game theory with a new concept using statistical mechanics. This study analyzes the following situations: each player on the lattice plays a game with its nearest neighbor or with a randomly matched player. These situations are formulated using an analogy with the Ising model and the Sherrington-Kirkpatrick model, the simplest models in statistical mechan-ics. Moreover, this paper examines the relations, the order parameter, and the action)$s $ probability distribution on the lattice with percolation. As a result, theoretical calculations agree with classical evolutionary game theory in tems of the parameter size. This paper shows that bifurcations occur in a quenched system with extemalities, hence, this ...
Considering the influences of individuals' movement and memory, a modified prisoner's dilemma (PD) g...
Recent models of learning in games have attempted to produce individual-level learning algorithms th...
We study evolutionary spatial prisoner’s dilemma game involving a one-step memory mechanism of the i...
This paper formulates evolutionary game theory with a new concept using statistical mechanics. This ...
This thesis advances game theory by formally analysing the implications of replacing some of its mos...
We investigate the evolutionary prisoner's dilemma with memory-based agents on a square lattice...
Evolutionary Game Theory represents a vibrant and interdisciplinary research field, that is attracti...
We introduce a two-player model of reinforcement learning with memory. Past actions of an iterated g...
A number of evolutionary models based on the iterated Prisoner's Dilemma with noise are discussed. D...
This book presents an introduction to Evolutionary Game Theory (EGT) which is an emerging field in t...
An overview of methods of mathematical modeling of evolutionary processes related to evolutionary ga...
The finitely repeated Prisoners’ Dilemma is a good illustration of the discrepancy between...
Computer simulations are regularly used for studying the evolution of strategies in repeated games. ...
abstract: This thesis explores and explains a stochastic model in Evolutionary Game Theory introduce...
Computer simulations are regularly used for studying the evolution of strategies in repeated games. ...
Considering the influences of individuals' movement and memory, a modified prisoner's dilemma (PD) g...
Recent models of learning in games have attempted to produce individual-level learning algorithms th...
We study evolutionary spatial prisoner’s dilemma game involving a one-step memory mechanism of the i...
This paper formulates evolutionary game theory with a new concept using statistical mechanics. This ...
This thesis advances game theory by formally analysing the implications of replacing some of its mos...
We investigate the evolutionary prisoner's dilemma with memory-based agents on a square lattice...
Evolutionary Game Theory represents a vibrant and interdisciplinary research field, that is attracti...
We introduce a two-player model of reinforcement learning with memory. Past actions of an iterated g...
A number of evolutionary models based on the iterated Prisoner's Dilemma with noise are discussed. D...
This book presents an introduction to Evolutionary Game Theory (EGT) which is an emerging field in t...
An overview of methods of mathematical modeling of evolutionary processes related to evolutionary ga...
The finitely repeated Prisoners’ Dilemma is a good illustration of the discrepancy between...
Computer simulations are regularly used for studying the evolution of strategies in repeated games. ...
abstract: This thesis explores and explains a stochastic model in Evolutionary Game Theory introduce...
Computer simulations are regularly used for studying the evolution of strategies in repeated games. ...
Considering the influences of individuals' movement and memory, a modified prisoner's dilemma (PD) g...
Recent models of learning in games have attempted to produce individual-level learning algorithms th...
We study evolutionary spatial prisoner’s dilemma game involving a one-step memory mechanism of the i...