abstract: Quad-dominant (QD) meshes, i.e., three-dimensional, 2-manifold polygonal meshes comprising mostly four-sided faces (i.e., quads), are a popular choice for many applications such as polygonal shape modeling, computer animation, base meshes for spline and subdivision surface, simulation, and architectural design. This thesis investigates the topic of connectivity control, i.e., exploring different choices of mesh connectivity to represent the same 3D shape or surface. One key concept of QD mesh connectivity is the distinction between regular and irregular elements: a vertex with valence 4 is regular; otherwise, it is irregular. In a similar sense, a face with four sides is regular; otherwise, it is irregular. For QD meshes, the plac...
Many digital models used in entertainment, medical visualization, material science, architecture, Ge...
Quadrilateral meshes are preferred over triangular meshes in the animation and CAD industry, mostly ...
In this paper, a new method of topological cleanup for quadrilateral mesh is presented. The method f...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
mesh, (b) a rendering of the design as glass construction. In (c) and (d) we show the edited mesh. T...
Creating high-quality quad meshes from triangulated surfaces is a highly nontrivial task that necess...
AbstractIn this paper, we present a new algorithm for all-quad meshing of non-convex domains, with c...
AbstractIn computer graphics and geometric modeling, shapes are often represented by triangular mesh...
In this paper we introduce a fast and efficient linear time and space algorithm to detect and recons...
International audienceSingularity editing of a quadrangle mesh consists in shifting singularities ar...
Abstract—Creating high-quality quad meshes from triangulated surfaces is a highly non trivial task t...
Applications that require Internet access to remote 3D datasets are often limited by the storage cos...
Besides triangle meshes, quadrilateral meshes are the most prominent discrete representation of surf...
We propose QuadMixer, a novel interactive technique to compose quad mesh components preserving the m...
International audienceTriangle meshes have been nearly ubiquitous in computer graphics, and a large ...
Many digital models used in entertainment, medical visualization, material science, architecture, Ge...
Quadrilateral meshes are preferred over triangular meshes in the animation and CAD industry, mostly ...
In this paper, a new method of topological cleanup for quadrilateral mesh is presented. The method f...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
mesh, (b) a rendering of the design as glass construction. In (c) and (d) we show the edited mesh. T...
Creating high-quality quad meshes from triangulated surfaces is a highly nontrivial task that necess...
AbstractIn this paper, we present a new algorithm for all-quad meshing of non-convex domains, with c...
AbstractIn computer graphics and geometric modeling, shapes are often represented by triangular mesh...
In this paper we introduce a fast and efficient linear time and space algorithm to detect and recons...
International audienceSingularity editing of a quadrangle mesh consists in shifting singularities ar...
Abstract—Creating high-quality quad meshes from triangulated surfaces is a highly non trivial task t...
Applications that require Internet access to remote 3D datasets are often limited by the storage cos...
Besides triangle meshes, quadrilateral meshes are the most prominent discrete representation of surf...
We propose QuadMixer, a novel interactive technique to compose quad mesh components preserving the m...
International audienceTriangle meshes have been nearly ubiquitous in computer graphics, and a large ...
Many digital models used in entertainment, medical visualization, material science, architecture, Ge...
Quadrilateral meshes are preferred over triangular meshes in the animation and CAD industry, mostly ...
In this paper, a new method of topological cleanup for quadrilateral mesh is presented. The method f...