abstract: This paper will discuss the creation of account level basis pooling in order to measure the basis of transactions occurring within virtual worlds. The paper examines the history of virtual worlds and how they impact the debate on virtual taxation. Furthermore, it addresses the difference in virtual world taxation proposals and how they affect tracing basis through virtual worlds. The proposal will address the administrability concerns that face tracing basis through virtual property
This study aims to investigate the issues surrounding virtual worlds and ownership of virtual proper...
There are a number of ways to explain how the property system in a virtual world works. Various expl...
Virtual online worlds have become a staple of modern society. Through an avatar, individuals may ent...
The taxation of virtual world economies is uncharted terrain, one that both researchers and governme...
The development of vast social networks through Massively Multiplayer Online Role-Playing Games has ...
Massively multiplayer online role-playing games are growing in popularity with millions of people pa...
A great deal of economic activity now occurs in virtual worlds, raising questions about the proper t...
Experts are divided as to the feasibility of taxation of virtual economies. We argue that virtual tr...
Abstractwith the development and popularization of online games, virtual network world becomes an in...
This article examines whether the transactions between players of online virtual world games can giv...
Virtual worlds like Second Life offer players opportunities to earn real-world income through their ...
Virtual world economies are undoubtedly increasing in growth, participation and importance. Their ma...
Although virtual worlds have existed in some form for several years, it is only recently that the ph...
This is an article about how disputes over virtual world items, such as virtual money, Second Life i...
This article discusses the tax consequences of transactions involving Massive Multiplayer Online Rol...
This study aims to investigate the issues surrounding virtual worlds and ownership of virtual proper...
There are a number of ways to explain how the property system in a virtual world works. Various expl...
Virtual online worlds have become a staple of modern society. Through an avatar, individuals may ent...
The taxation of virtual world economies is uncharted terrain, one that both researchers and governme...
The development of vast social networks through Massively Multiplayer Online Role-Playing Games has ...
Massively multiplayer online role-playing games are growing in popularity with millions of people pa...
A great deal of economic activity now occurs in virtual worlds, raising questions about the proper t...
Experts are divided as to the feasibility of taxation of virtual economies. We argue that virtual tr...
Abstractwith the development and popularization of online games, virtual network world becomes an in...
This article examines whether the transactions between players of online virtual world games can giv...
Virtual worlds like Second Life offer players opportunities to earn real-world income through their ...
Virtual world economies are undoubtedly increasing in growth, participation and importance. Their ma...
Although virtual worlds have existed in some form for several years, it is only recently that the ph...
This is an article about how disputes over virtual world items, such as virtual money, Second Life i...
This article discusses the tax consequences of transactions involving Massive Multiplayer Online Rol...
This study aims to investigate the issues surrounding virtual worlds and ownership of virtual proper...
There are a number of ways to explain how the property system in a virtual world works. Various expl...
Virtual online worlds have become a staple of modern society. Through an avatar, individuals may ent...