This research is about ?dynamic interactive technology?, that is, systems that exploit the way moving screen objects can be controlled by learners, who receive feedback from the on-screen objects. IOE Research Briefings are short descriptions of significant research findings, based on the wide range of projects carried out by IOE researchers
The purpose of this presentation is to share with participants the importance of increasing the use ...
While students undertaking first-year undergraduate mathematics modules report using technology-enha...
Conceptual learning in mathematics can be made more accessible with mathscasts, which are dynamic, d...
This research is about ‘dynamic interactive technology’, that is, systems that exploit the way movin...
In this article, we describe some of the outcomes of the ‘Cornerstone Maths’ project. Cornerstone ...
This paper describes the outcomes of a strand of research within the Cornerstone Maths project in En...
We report the results of a design-based research project in England that embeds digital technology. ...
What happens inside the classroom is crucial for pupils’ learning. Mathematics is mostly hard work a...
This article examines three important facets of the incorporation of new technologies into education...
Executive Summary Improving mathematics teaching and learning through and beyond Algebra is one of t...
International audienceThis paper reports research into aspects of 'scaling' classroom access to tech...
There are currently three innovative multimedia projects in the United Kingdom which integrate the ...
This short paper provides an overview of recent European research about the use and impact of tools ...
In this presentation, we hope to show how the technical and pedagogic expertise in Third level insti...
What are the effects on pupils ’ understanding of mathematical concepts, of teaching which uses mult...
The purpose of this presentation is to share with participants the importance of increasing the use ...
While students undertaking first-year undergraduate mathematics modules report using technology-enha...
Conceptual learning in mathematics can be made more accessible with mathscasts, which are dynamic, d...
This research is about ‘dynamic interactive technology’, that is, systems that exploit the way movin...
In this article, we describe some of the outcomes of the ‘Cornerstone Maths’ project. Cornerstone ...
This paper describes the outcomes of a strand of research within the Cornerstone Maths project in En...
We report the results of a design-based research project in England that embeds digital technology. ...
What happens inside the classroom is crucial for pupils’ learning. Mathematics is mostly hard work a...
This article examines three important facets of the incorporation of new technologies into education...
Executive Summary Improving mathematics teaching and learning through and beyond Algebra is one of t...
International audienceThis paper reports research into aspects of 'scaling' classroom access to tech...
There are currently three innovative multimedia projects in the United Kingdom which integrate the ...
This short paper provides an overview of recent European research about the use and impact of tools ...
In this presentation, we hope to show how the technical and pedagogic expertise in Third level insti...
What are the effects on pupils ’ understanding of mathematical concepts, of teaching which uses mult...
The purpose of this presentation is to share with participants the importance of increasing the use ...
While students undertaking first-year undergraduate mathematics modules report using technology-enha...
Conceptual learning in mathematics can be made more accessible with mathscasts, which are dynamic, d...