The article introduces the Workplace Game to the Englisch speaking FM-world. As a communication tool, the game enables office workers to exchange ideas about the use of their office environment, and makes the implicit thoughts and norms about office use, explicit. This helps to make office life easier and more pleasant, because these issues and potential problems are now clear to everyone
Work-related stress is a large occupational risks in the Netherlands but interventions to reduce thi...
... This paper presents a serious game in which players assess digital technologies’ impact on organ...
International audienceThe aim of this article is to study management games using simulation, specifi...
The article introduces the Workplace Game to the Englisch speaking FM-world. As a communication tool...
This paper describes the Workplace Game and its development. Changing the workplace layout alone app...
This paper describes the Workplace Game and its development. Changing the workplace layout alone app...
International audienceRegardless of the question of “play”, we propose to analyze what is produced f...
神奈川県茅ヶ崎市 Power game case study in this research note is based on my 35 year experience to work for a...
International audienceRegardless of the question of “play”, we propose to analyze what is produced f...
The importance of play in organisation The role of play as a `social innovation ' is attracting...
Social games have become a digital phenomenon over the last few years, affecting a lot of peoples ev...
International audienceWorking organizations regularly use games for their training activities or com...
Workplace diversity is an increasingly important topic for all companies who wish to stay in busines...
In the recent years, gamification, “the use of game design elements in non-game contexts”, has drawn...
International audienceThe aim of this article is to study management games using simulation, specifi...
Work-related stress is a large occupational risks in the Netherlands but interventions to reduce thi...
... This paper presents a serious game in which players assess digital technologies’ impact on organ...
International audienceThe aim of this article is to study management games using simulation, specifi...
The article introduces the Workplace Game to the Englisch speaking FM-world. As a communication tool...
This paper describes the Workplace Game and its development. Changing the workplace layout alone app...
This paper describes the Workplace Game and its development. Changing the workplace layout alone app...
International audienceRegardless of the question of “play”, we propose to analyze what is produced f...
神奈川県茅ヶ崎市 Power game case study in this research note is based on my 35 year experience to work for a...
International audienceRegardless of the question of “play”, we propose to analyze what is produced f...
The importance of play in organisation The role of play as a `social innovation ' is attracting...
Social games have become a digital phenomenon over the last few years, affecting a lot of peoples ev...
International audienceWorking organizations regularly use games for their training activities or com...
Workplace diversity is an increasingly important topic for all companies who wish to stay in busines...
In the recent years, gamification, “the use of game design elements in non-game contexts”, has drawn...
International audienceThe aim of this article is to study management games using simulation, specifi...
Work-related stress is a large occupational risks in the Netherlands but interventions to reduce thi...
... This paper presents a serious game in which players assess digital technologies’ impact on organ...
International audienceThe aim of this article is to study management games using simulation, specifi...