Virtual Reality (VR) is at the forefront of how users in the future will interact with each other and technology. Can and should VR and video games play a vital role in the way that professors, librarians, faculty and staff interact with students? Several major university and colleges have emerging eSport programs; Robert Morris University in Chicago, University of Pikeville in Kentucky, Maryville University in St. Louis, and Southwestern University offer scholarships for cyber athletes. Video games that are popular for play include LOL (League of Legends), DOTA2 (Defense of the Ancients), and Counter-Strike: Global Offensive to name a few. This type of activity and entertainment will increase in the coming years. How can the higher educat...
The field of education is an ever-evolving area constantly enriched by newly discovered techniques p...
Today’s virtual reality (VR) technologies enable students to traverse immersive learning environment...
The field of education is an ever-evolving area constantly enriched by newly discovered techniques p...
In developing a Virtual Reality (VR) project, the library creates a democratic home for ateaching an...
In developing a Virtual Reality (VR) project, the library creates a democratic home for ateaching an...
During the 2019 EDUCAUSE Annual Conference, a large proportion of programs were about virtual realit...
In developing a Virtual Reality (VR) project, the library creates a democratic home for ateaching an...
Virtual reality (VR) is a rich visualization and analytic platform that furthers the library’s missi...
VR is no longer just gaming. It’s increasingly being deployed across academic campuses and is becomi...
The rapid advent in the technologies of augmented and virtual reality (VR) in the last several years...
Educating current and future generations of American children to live in an information society is a...
Virtual reality (VR) has emerged as a popular technology for gaming and learning, with its uses for ...
Presented at LOEX 2017, May 12, 2017.Virtual reality (VR) platforms provide exciting opportunities f...
Faculty librarians at the Greenblatt Library implemented two innovative approaches for incorporating...
The term 'virtual reality ' (VR) is currently used to describe a range of computer-based s...
The field of education is an ever-evolving area constantly enriched by newly discovered techniques p...
Today’s virtual reality (VR) technologies enable students to traverse immersive learning environment...
The field of education is an ever-evolving area constantly enriched by newly discovered techniques p...
In developing a Virtual Reality (VR) project, the library creates a democratic home for ateaching an...
In developing a Virtual Reality (VR) project, the library creates a democratic home for ateaching an...
During the 2019 EDUCAUSE Annual Conference, a large proportion of programs were about virtual realit...
In developing a Virtual Reality (VR) project, the library creates a democratic home for ateaching an...
Virtual reality (VR) is a rich visualization and analytic platform that furthers the library’s missi...
VR is no longer just gaming. It’s increasingly being deployed across academic campuses and is becomi...
The rapid advent in the technologies of augmented and virtual reality (VR) in the last several years...
Educating current and future generations of American children to live in an information society is a...
Virtual reality (VR) has emerged as a popular technology for gaming and learning, with its uses for ...
Presented at LOEX 2017, May 12, 2017.Virtual reality (VR) platforms provide exciting opportunities f...
Faculty librarians at the Greenblatt Library implemented two innovative approaches for incorporating...
The term 'virtual reality ' (VR) is currently used to describe a range of computer-based s...
The field of education is an ever-evolving area constantly enriched by newly discovered techniques p...
Today’s virtual reality (VR) technologies enable students to traverse immersive learning environment...
The field of education is an ever-evolving area constantly enriched by newly discovered techniques p...