Starting with a prisoner’s dilemma, a simple taxonomy of the possible characteristics of a game is introduced. This forms the basis for discussing repeated interactions and the emergence of personalised rules used in durable relationships. When by their nature, interactions are sporadic, much of the same results can be obtained by the use of social rules. Finally, the use of formal contracts, typically incomplete, and a third party to solve conflicts is outlined. The Appendix contains a summary introduction to the problem of incompleteness of norm systems
The paper deals with a one-shot prisoners' dilemma when the players have an option to go to court bu...
Many experimental studies indicate that people are motivated by reciprocity. Rabin (1993) develops t...
International audienceWe propose a bargaining process supergame over the strategies to play in a non...
Starting with a prisoner\u2019s dilemma, a simple taxonomy of the possible characteristics of a game...
Starting with a prisoner\u2019s dilemma, a simple taxonomy of the possible characteristics of a game...
Several recent investigations in Artificial Intelligence and Law have dealt with the problem of "con...
This thesis comprises two essays linked by their focus on problems in contracting and by their usage...
The paper provides a game-theoretic, sequential or multi-period, representation of the current defin...
Abstract. We study an incomplete information game in which players can co-ordinate their actions by ...
Abstract. This paper analyzes a normal form game in which actions as well as contracts are contracti...
International audienceThis paper empirically investigates the interaction between repeated transacti...
This paper reports the analysis of a general model of contract in multi-period settings with both ex...
We propose a theory of contracting in long-term relationships, emphasizing the role of social instit...
Real life is a bigger game in which what a player does early on can affect what other choose to do l...
The concept of a repeated game is introduced and applied to the case of the centipede, the finite an...
The paper deals with a one-shot prisoners' dilemma when the players have an option to go to court bu...
Many experimental studies indicate that people are motivated by reciprocity. Rabin (1993) develops t...
International audienceWe propose a bargaining process supergame over the strategies to play in a non...
Starting with a prisoner\u2019s dilemma, a simple taxonomy of the possible characteristics of a game...
Starting with a prisoner\u2019s dilemma, a simple taxonomy of the possible characteristics of a game...
Several recent investigations in Artificial Intelligence and Law have dealt with the problem of "con...
This thesis comprises two essays linked by their focus on problems in contracting and by their usage...
The paper provides a game-theoretic, sequential or multi-period, representation of the current defin...
Abstract. We study an incomplete information game in which players can co-ordinate their actions by ...
Abstract. This paper analyzes a normal form game in which actions as well as contracts are contracti...
International audienceThis paper empirically investigates the interaction between repeated transacti...
This paper reports the analysis of a general model of contract in multi-period settings with both ex...
We propose a theory of contracting in long-term relationships, emphasizing the role of social instit...
Real life is a bigger game in which what a player does early on can affect what other choose to do l...
The concept of a repeated game is introduced and applied to the case of the centipede, the finite an...
The paper deals with a one-shot prisoners' dilemma when the players have an option to go to court bu...
Many experimental studies indicate that people are motivated by reciprocity. Rabin (1993) develops t...
International audienceWe propose a bargaining process supergame over the strategies to play in a non...