Our work is motivated by a platform we are building to support a new style of distributed programming, in which users drag and drop live components into live documents, often without needing to write new code. The capability requires a multicast layer that scales in dimensions not previously explored. In particular, live documents generate large numbers of multicast groups with irregular overlap. Traditional reliable multicast protocols were conceived for a single group at a time, and multi-group configurations can trigger costly resource contention. Quicksilver Scalable Multicast (QSM) solves these problems using two kinds of mechanisms. First, we introduce several techniques to aggregate traffic when groups overlap. But we also identify a...
Multimedia applications, based on multicasting, require that all data packets are delivered safely i...
Reliable multicasting based distributed simulations and conferences require safe data packet deliver...
P multicast confronts a severe scalability problem when there are large numbers of multicast groups ...
Our work is motivated by a platform we’re building to support a new style of distributed programming...
Reliable multicast is useful for replication and in support of publish-subscribe notification. Howev...
Reliable multicast is a powerful primitive, useful for data replication, event notification (publis...
Reliable multicast, publish-subscribe and group communication are highly effective in support of rep...
Component integration environments such as Microsoft .NET and J2EE have become widely popu-lar with ...
The reliable multicast, publish-subscribe, and group communication paradigms are highly effective in...
Reliable multicast, publish-subscribe and group communication are highly effective in support of rep...
This Master Thesis discusses some issues of scalability in interactive applications that uses mult...
Distributed multiparty protocols such as multicast, atomic commit, or gossip are currently underutil...
Abstract—This paper presents Scribe, a scalable application-level multicast infrastructure. Scribe s...
Multicast communication is a frequently invoked communication pattern in many parallel algorithms. A...
The rise of worldwide Internet-scale services demands large distributed systems. Indeed, when handli...
Multimedia applications, based on multicasting, require that all data packets are delivered safely i...
Reliable multicasting based distributed simulations and conferences require safe data packet deliver...
P multicast confronts a severe scalability problem when there are large numbers of multicast groups ...
Our work is motivated by a platform we’re building to support a new style of distributed programming...
Reliable multicast is useful for replication and in support of publish-subscribe notification. Howev...
Reliable multicast is a powerful primitive, useful for data replication, event notification (publis...
Reliable multicast, publish-subscribe and group communication are highly effective in support of rep...
Component integration environments such as Microsoft .NET and J2EE have become widely popu-lar with ...
The reliable multicast, publish-subscribe, and group communication paradigms are highly effective in...
Reliable multicast, publish-subscribe and group communication are highly effective in support of rep...
This Master Thesis discusses some issues of scalability in interactive applications that uses mult...
Distributed multiparty protocols such as multicast, atomic commit, or gossip are currently underutil...
Abstract—This paper presents Scribe, a scalable application-level multicast infrastructure. Scribe s...
Multicast communication is a frequently invoked communication pattern in many parallel algorithms. A...
The rise of worldwide Internet-scale services demands large distributed systems. Indeed, when handli...
Multimedia applications, based on multicasting, require that all data packets are delivered safely i...
Reliable multicasting based distributed simulations and conferences require safe data packet deliver...
P multicast confronts a severe scalability problem when there are large numbers of multicast groups ...