This paper consolidates evidence and material from a range of specialist and disciplinary fields to provide an evidence-based review and synthesis on the design and use of serious games in higher education. Search terms identified 165 papers reporting conceptual and empirical evidence on how learning attributes and game mechanics may be planned, designed and implemented by university teachers interested in using games, which are integrated into lesson plans and orchestrated as part of a learning sequence at any scale. The findings outline the potential of classifying the links between learning attributes and game mechanics as a means to scaffold teachers’ understanding of how to perpetuate learning in optimal ways while enhancing the in-gam...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Serious games are, at their core, exploratory learning environments designed around the pedagogy and...
Computer games are well established forms of entertainment which have been shown to promote t...
This paper consolidates evidence and material from a range of specialist and disciplinary fields to ...
This paper consolidates evidence and material from a range of specialist and disciplinary fields to ...
This paper consolidates evidence and material from a range of specialist and disciplinary fields to ...
This paper consolidates evidence and material from a range of specialist and disciplinary fields to ...
This paper consolidates evidence and material from a range of specialist and disciplinary fields to ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
This paper aims to improve the design methods for serious games (games for learning) by identifying ...
This paper aims to improve the design methods for serious games (games for learning) by identifying ...
The rise of digital games over recent years has been exponential. While many are used for entertainm...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Serious games are, at their core, exploratory learning environments designed around the pedagogy and...
Computer games are well established forms of entertainment which have been shown to promote t...
This paper consolidates evidence and material from a range of specialist and disciplinary fields to ...
This paper consolidates evidence and material from a range of specialist and disciplinary fields to ...
This paper consolidates evidence and material from a range of specialist and disciplinary fields to ...
This paper consolidates evidence and material from a range of specialist and disciplinary fields to ...
This paper consolidates evidence and material from a range of specialist and disciplinary fields to ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
This paper aims to improve the design methods for serious games (games for learning) by identifying ...
This paper aims to improve the design methods for serious games (games for learning) by identifying ...
The rise of digital games over recent years has been exponential. While many are used for entertainm...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Serious games are, at their core, exploratory learning environments designed around the pedagogy and...
Computer games are well established forms of entertainment which have been shown to promote t...