This paper addresses the problem of obtaining 3d detailed reconstructions of human faces in real-time and with inexpensive hardware. We present an algorithm based on a monocular multi-spectral photometric-stereo setup. This system is known to capture high-detailed deforming 3d surfaces at high frame rates and without having to use any expensive hardware or synchronized light stage. However, the main challenge of such a setup is the calibration stage, which depends on the lights setup and how they interact with the specific material being captured, in this case, human faces. For this purpose we develop a self-calibration technique where the person being captured is asked to perform a rigid motion in front of the camera, maintaining a neutral...
In this thesis, we discuss the design and calibration (geometric and radiometric) of a novel shape a...
Face recognition in presence of illumination changes, variant pose and different facial expressions ...
In this thesis we present a pipeline for 3D model acquisition. Generating 3D models of real-world ob...
This paper addresses the problem of obtaining 3d detailed reconstructions of human faces in real-tim...
We show that using example-based photometric stereo, it is possible to achieve realistic reconstruct...
We show that using example-based photometric stereo, it is possible to achieve realistic reconstruct...
This paper seeks to advance the state-of-the-art in 3D face capture and processing via novel Photome...
This paper seeks to advance the state-of-the-art in 3D face capture and processing via novel Photome...
This paper seeks to advance the state-of-the-art in 3D face capture and processing via novel Photome...
We show that using example-based photometric stereo, it is possible to achieve realistic reconstruct...
This paper proposes a fast algorithm for three-dimensional face reconstruction using uncalibrated Ph...
consumer binocular-stereo camera. Facial geometry in all figures is best viewed in the electronic ve...
We present an algorithm and the associated single-view capture methodology to acquire the detailed 3...
AbstractThis paper is concerned with the acquisition of model data for automatic 3D face recognition...
We present an algorithm and the associated single-view capture methodology to acquire the detailed 3...
In this thesis, we discuss the design and calibration (geometric and radiometric) of a novel shape a...
Face recognition in presence of illumination changes, variant pose and different facial expressions ...
In this thesis we present a pipeline for 3D model acquisition. Generating 3D models of real-world ob...
This paper addresses the problem of obtaining 3d detailed reconstructions of human faces in real-tim...
We show that using example-based photometric stereo, it is possible to achieve realistic reconstruct...
We show that using example-based photometric stereo, it is possible to achieve realistic reconstruct...
This paper seeks to advance the state-of-the-art in 3D face capture and processing via novel Photome...
This paper seeks to advance the state-of-the-art in 3D face capture and processing via novel Photome...
This paper seeks to advance the state-of-the-art in 3D face capture and processing via novel Photome...
We show that using example-based photometric stereo, it is possible to achieve realistic reconstruct...
This paper proposes a fast algorithm for three-dimensional face reconstruction using uncalibrated Ph...
consumer binocular-stereo camera. Facial geometry in all figures is best viewed in the electronic ve...
We present an algorithm and the associated single-view capture methodology to acquire the detailed 3...
AbstractThis paper is concerned with the acquisition of model data for automatic 3D face recognition...
We present an algorithm and the associated single-view capture methodology to acquire the detailed 3...
In this thesis, we discuss the design and calibration (geometric and radiometric) of a novel shape a...
Face recognition in presence of illumination changes, variant pose and different facial expressions ...
In this thesis we present a pipeline for 3D model acquisition. Generating 3D models of real-world ob...