The problem of optimal planning under uncertainty in collaborative multi-agent domains is known to be deeply intractable but still demands a solution. This thesis will explore principled approximation methods that yield tractable approaches to planning for AI assistants, which allow them to understand the intentions of humans and help them achieve their goals. AI assistants are ubiquitous in video games, mak- ing them attractive domains for applying these planning techniques. However, games are also challenging domains, typically having very large state spaces and long planning horizons. The approaches in this thesis will leverage recent advances in Monte-Carlo search, approximation of stochastic dynamics by deterministic dynamics, and hier...
Single-agent planning in a multi-agent environment is chal-lenging because the actions of other agen...
The generation of near-optimal plans for multi-agent systems with numerical states and temporal acti...
Single-agent planning in a multi-agent environment is challenging because the actions of other agent...
This work proposes a novel high-level paradigm, agent planning programs, for modeling agents behavio...
This work proposes a novel high-level paradigm, agent planning programs, for modeling agents behavio...
We present a unified approach to multi-agent autonomous coordination in complex and uncertain enviro...
Thesis (Ph.D.)--University of Washington, 2013The ability to plan in the presence of uncertainty abo...
Thesis (Ph.D.)--University of Washington, 2013The ability to plan in the presence of uncertainty abo...
The primary contribution of this dissertation is the presentation of a dynamic game-theoretic framew...
The primary contribution of this dissertation is the presentation of a dynamic game-theoretic framew...
The selection of the action to do next is one of the central problems faced by autonomous agents. Na...
We have developed a hierarchical planning method for multiple agents in worlds with significant leve...
In real-world planning problems, we must reason not only about our own goals, but about the goals of...
The recent years have seen significant progress in the fields of computer science and the engineerin...
© Copyright 2017, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rig...
Single-agent planning in a multi-agent environment is chal-lenging because the actions of other agen...
The generation of near-optimal plans for multi-agent systems with numerical states and temporal acti...
Single-agent planning in a multi-agent environment is challenging because the actions of other agent...
This work proposes a novel high-level paradigm, agent planning programs, for modeling agents behavio...
This work proposes a novel high-level paradigm, agent planning programs, for modeling agents behavio...
We present a unified approach to multi-agent autonomous coordination in complex and uncertain enviro...
Thesis (Ph.D.)--University of Washington, 2013The ability to plan in the presence of uncertainty abo...
Thesis (Ph.D.)--University of Washington, 2013The ability to plan in the presence of uncertainty abo...
The primary contribution of this dissertation is the presentation of a dynamic game-theoretic framew...
The primary contribution of this dissertation is the presentation of a dynamic game-theoretic framew...
The selection of the action to do next is one of the central problems faced by autonomous agents. Na...
We have developed a hierarchical planning method for multiple agents in worlds with significant leve...
In real-world planning problems, we must reason not only about our own goals, but about the goals of...
The recent years have seen significant progress in the fields of computer science and the engineerin...
© Copyright 2017, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rig...
Single-agent planning in a multi-agent environment is chal-lenging because the actions of other agen...
The generation of near-optimal plans for multi-agent systems with numerical states and temporal acti...
Single-agent planning in a multi-agent environment is challenging because the actions of other agent...