The NCUBE Real-Time Graphics System is an option for NCUBE/7 and NCUBE/1O hypercube systems. It is a parallel graphics interface that is able to display up to 30 frames per second of hypercube output. Systems such as this are potentially well suited to real time display of output from parallel programs. This paper discusses the issues of real time display for performance monitors on MIMD computers that have a high bandwidth graphics interface such as the one mentioned above. Several monitors for an asynchronous paralle
Clusters of commodity PCs are widely considered as the way to go to improve rendering performance an...
Symmetric multiprocessor systems (SMPs) are the desktop systems of the future. As they become more w...
A distributed memory concurrent computer (such as a hypercube computer) is inherently a complex syst...
Note:This thesis describes the hardware implementation of a graphics display system dedicated to per...
The primary motivation behind building multiprocessors is to cost-effectively improve system perform...
We present how graphics workstation performance is currently measured and how performance should be ...
The continuous display of information derived from on-line monitoring presents problems that are mor...
This thesis reports the design and development of a transputer based vehicle simulator capable of a ...
Note:This thesis describes the hardware implementation of a real-time color animation system. The em...
Due to the character of the original source materials and the nature of batch digitization, quality ...
PC-CUBE is an ensemble of IBM PCs or close compatibles connected in the hypercube topology with ordi...
The recent availability of high-performance, low-cost commodity graphics hardware has brought about ...
This study proposes tolook at special purpose VLSI architectures for realtime display generation. Th...
The work presented in this thesis is mainly involved in the design and analysis of asynchronous para...
, A high-level abstract model 1 lets visualization designers create displays in an integrated enviro...
Clusters of commodity PCs are widely considered as the way to go to improve rendering performance an...
Symmetric multiprocessor systems (SMPs) are the desktop systems of the future. As they become more w...
A distributed memory concurrent computer (such as a hypercube computer) is inherently a complex syst...
Note:This thesis describes the hardware implementation of a graphics display system dedicated to per...
The primary motivation behind building multiprocessors is to cost-effectively improve system perform...
We present how graphics workstation performance is currently measured and how performance should be ...
The continuous display of information derived from on-line monitoring presents problems that are mor...
This thesis reports the design and development of a transputer based vehicle simulator capable of a ...
Note:This thesis describes the hardware implementation of a real-time color animation system. The em...
Due to the character of the original source materials and the nature of batch digitization, quality ...
PC-CUBE is an ensemble of IBM PCs or close compatibles connected in the hypercube topology with ordi...
The recent availability of high-performance, low-cost commodity graphics hardware has brought about ...
This study proposes tolook at special purpose VLSI architectures for realtime display generation. Th...
The work presented in this thesis is mainly involved in the design and analysis of asynchronous para...
, A high-level abstract model 1 lets visualization designers create displays in an integrated enviro...
Clusters of commodity PCs are widely considered as the way to go to improve rendering performance an...
Symmetric multiprocessor systems (SMPs) are the desktop systems of the future. As they become more w...
A distributed memory concurrent computer (such as a hypercube computer) is inherently a complex syst...