The design of algorithms for Game AI agents usually focuses on the single objective of winning, or maximizing a given score. Even if the heuristic that guides the search (for reinforcement learning or evolutionary approaches) is composed of several factors, these typically provide a single numeric value (reward or fitness, respectively) to be optimized. Multi-Objective approaches are an alternative concept to face these problems, as they try to optimize several objectives, often contradictory, at the same time. This paper proposes for the first time a study of Multi-Objective approaches for General Video Game playing, where the game to be played is not known a priori by the agent. The experimental study described here compares several algor...
Copyright © 2015 Maciej Świechowski et al. This is an open access article distributed under the Cre...
Multiobjective optimization has been traditionally a matter of study in domains like engineering or ...
Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for ...
This paper proposes a benchmark for multi-objective optimization based on video game playing. The ch...
General Video Game Playing (GVGP) algorithms are usually focused on winning and maximizing score but...
The General Video Game AI framework and competition pose the problem of creating artificial intellig...
The goal of General Game Playing (GGP) has been to develop computer programs that can perform well a...
General Video Game Playing is a sub-field of Game Artificial Intelligence, where the goal is to find...
One of the grand challenges of AI is to create general intelligence: an agent that can excel at many...
This paper presents a new track of the General Video Game AI competition for generic Artificial Inte...
One of the grand challenges of AI is to create general intelligence: an agent that can excel at many...
Research in Artificial Intelligence has shown that machines can be programmed to perform as well as,...
The General Video Game AI framework and competition pose the problem of creating artificial intellig...
General Video Game Playing (GVGP) creates agents capable of playing several different games while ma...
General Video Game Playing is a game AI domain in which the usage of game-dependent domain knowledge...
Copyright © 2015 Maciej Świechowski et al. This is an open access article distributed under the Cre...
Multiobjective optimization has been traditionally a matter of study in domains like engineering or ...
Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for ...
This paper proposes a benchmark for multi-objective optimization based on video game playing. The ch...
General Video Game Playing (GVGP) algorithms are usually focused on winning and maximizing score but...
The General Video Game AI framework and competition pose the problem of creating artificial intellig...
The goal of General Game Playing (GGP) has been to develop computer programs that can perform well a...
General Video Game Playing is a sub-field of Game Artificial Intelligence, where the goal is to find...
One of the grand challenges of AI is to create general intelligence: an agent that can excel at many...
This paper presents a new track of the General Video Game AI competition for generic Artificial Inte...
One of the grand challenges of AI is to create general intelligence: an agent that can excel at many...
Research in Artificial Intelligence has shown that machines can be programmed to perform as well as,...
The General Video Game AI framework and competition pose the problem of creating artificial intellig...
General Video Game Playing (GVGP) creates agents capable of playing several different games while ma...
General Video Game Playing is a game AI domain in which the usage of game-dependent domain knowledge...
Copyright © 2015 Maciej Świechowski et al. This is an open access article distributed under the Cre...
Multiobjective optimization has been traditionally a matter of study in domains like engineering or ...
Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for ...