In this paper, we propose a pedagogical virtual machine (PVM) model that aims to link physical-object activities with learning objects to reveal the related educational value of the physical objects in question. To examine the proposed method, we present an experiment based on assembling a modularised mobile-robot task called "Buzz-Boards." A between-group design method was chosen for both the experimental and control groups in this study. Participants in the experimental group used an augmented reality application to help them assemble the robot, while the control group took a paper-based approach. 10 students from University of Essex were randomly assigned to each group, for a total of 20 students' participants. The evaluation factors for...
Augmented Reality can visually convey abstract concepts and 3D spatial information in context with r...
In our previous research, we showed that students using the educational robot Thymio and its visual ...
The article analyzes the study of domestic and foreign scientists who consider augmented reality as ...
Embedded computing is often considered as a hidden technology where learners can require more assist...
In today’s digital world, the use of diverse interconnected physical computer-based devices, typifie...
The results of the study show that the use of technology in the classroom has a positive impact on s...
Learning through augmented reality (AR) and virtual reality (VR) experiences has become a valuable a...
Virtual representations are quite widely used in higher education to visualize a design model or sim...
International audienceA complex system is a system made up of a great number of entities in local an...
In recent years, robots have been surfing on a trendy wave as standard devices for teaching programm...
In the contemporary world where almost, everything has moved towards digitalisation, the combination...
In today’s digital world, the use of diverse interconnected physical computer based devices, typifie...
In the contemporary world where almost, everything has moved towards digitalisation, the combination...
One of the benefits that education reaps from Virtual Reality (VR) is the ability to visualize,simul...
Robotics education is gaining popularity among school children in line with the government desire to...
Augmented Reality can visually convey abstract concepts and 3D spatial information in context with r...
In our previous research, we showed that students using the educational robot Thymio and its visual ...
The article analyzes the study of domestic and foreign scientists who consider augmented reality as ...
Embedded computing is often considered as a hidden technology where learners can require more assist...
In today’s digital world, the use of diverse interconnected physical computer-based devices, typifie...
The results of the study show that the use of technology in the classroom has a positive impact on s...
Learning through augmented reality (AR) and virtual reality (VR) experiences has become a valuable a...
Virtual representations are quite widely used in higher education to visualize a design model or sim...
International audienceA complex system is a system made up of a great number of entities in local an...
In recent years, robots have been surfing on a trendy wave as standard devices for teaching programm...
In the contemporary world where almost, everything has moved towards digitalisation, the combination...
In today’s digital world, the use of diverse interconnected physical computer based devices, typifie...
In the contemporary world where almost, everything has moved towards digitalisation, the combination...
One of the benefits that education reaps from Virtual Reality (VR) is the ability to visualize,simul...
Robotics education is gaining popularity among school children in line with the government desire to...
Augmented Reality can visually convey abstract concepts and 3D spatial information in context with r...
In our previous research, we showed that students using the educational robot Thymio and its visual ...
The article analyzes the study of domestic and foreign scientists who consider augmented reality as ...