Complex systems are not always generated by complex individuals. Simple, cell-like individuals can produce sophisticated outcomes. Structures implementing this nature are called cellular automaton. In this paper, we discuss the difficulties associated with the creation of one such automaton in a pre-existing environment, in this case the game MineCraft. A subsequent study of the behavior of this automaton is presented, using an objective information measure called set complexity
Complex systems consist of a large number of interconnected and mutually interacting components. The...
Computing with ultra-simple, small, dynamical systems, such as Cellular Automata (CA), Random Boolea...
A cellular automaton is an iterative array of very simple identical information processing machine...
A Cellular automaton is an initial state (usually represented as squares on a grid) which changes to...
International audienceCellular automata were designed by John von Neumann in the 1940s, as a mathema...
Deeply rooted in fundamental research in Mathematics and Computer Science, Cellular Automata (CA) ar...
Deeply rooted in fundamental research in Mathematics and Computer Science, Cellular Automata (CA) ar...
Cellular automata make up a class of completely discrete dynamical systems, which have became a core...
A cellular automaton (CA) is a set of rules which determines the state of individual cells on a grid...
Abstract: Cellular automata are a simple structure which lends itself to some remarkable ideas. They...
This paper deals with one approach designing complex biomorphical shapes by means of the evolutional...
Cellular automata have become a core subject in the sciences of complexity due to their conceptual s...
John Conway’s Game of Life was the first cellular automaton, showing how simple rules can generate a...
This thesis is concerned with the usage of cellular automata in development of a logic game. It desc...
Nature abounds in examples of cellular systems. From ant colonies to cellular tissues, from molecula...
Complex systems consist of a large number of interconnected and mutually interacting components. The...
Computing with ultra-simple, small, dynamical systems, such as Cellular Automata (CA), Random Boolea...
A cellular automaton is an iterative array of very simple identical information processing machine...
A Cellular automaton is an initial state (usually represented as squares on a grid) which changes to...
International audienceCellular automata were designed by John von Neumann in the 1940s, as a mathema...
Deeply rooted in fundamental research in Mathematics and Computer Science, Cellular Automata (CA) ar...
Deeply rooted in fundamental research in Mathematics and Computer Science, Cellular Automata (CA) ar...
Cellular automata make up a class of completely discrete dynamical systems, which have became a core...
A cellular automaton (CA) is a set of rules which determines the state of individual cells on a grid...
Abstract: Cellular automata are a simple structure which lends itself to some remarkable ideas. They...
This paper deals with one approach designing complex biomorphical shapes by means of the evolutional...
Cellular automata have become a core subject in the sciences of complexity due to their conceptual s...
John Conway’s Game of Life was the first cellular automaton, showing how simple rules can generate a...
This thesis is concerned with the usage of cellular automata in development of a logic game. It desc...
Nature abounds in examples of cellular systems. From ant colonies to cellular tissues, from molecula...
Complex systems consist of a large number of interconnected and mutually interacting components. The...
Computing with ultra-simple, small, dynamical systems, such as Cellular Automata (CA), Random Boolea...
A cellular automaton is an iterative array of very simple identical information processing machine...