There exists an increasingly attractive lure of using virtual reality applications for teaching in all areas of education, but perhaps the largest detriment to its use is the intimidating nature of VR technology for non-technical instructors. What are the challenges to using VR technology for the design and development of VR-based instructional activities, and what are the recommended approaches? This paper addresses the issues regarding identifying the appropriate techniques for integrating VR into traditional instructional design, and the considerations for development for non-technical educators. Recommendations are grounded within our own project involving virtual anesthesia. The discussion considers budgetary limitations, funding, and ...
The development of educational technologies under the concept of Virtual reality (VR) is neither a c...
The globalization, innovation, and rapid spread of advanced technologies in different fields, includ...
This thesis explores Virtual Reality (VR) as a digital medium for teaching in a professional context...
There exists an increasingly attractive lure of using virtual reality applications for teaching in a...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
ABSTRACT – This paper presents findings from a project for introducing virtual reality (VR) technolo...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
Virtual reality technologies have been demonstrated to produce encouraging results in the educationa...
In the education process, students face problems with understanding due to the complexity, necessity...
Virtual Reality (VR) technology is still perceived by many as being inaccessible and cost prohibitiv...
This session examines the way students and teachers perceive creation and implementation of VR in th...
In this paper, we address the introduction of Virtual Reality (VR) tools to the education of industr...
Virtual reality (VR) which in its infancy was applied in the military domain has now emerged its ap...
In this paper, the research team will discuss the lessons learned from the design of a new Introduct...
The development of educational technologies under the concept of Virtual reality (VR) is neither a c...
The globalization, innovation, and rapid spread of advanced technologies in different fields, includ...
This thesis explores Virtual Reality (VR) as a digital medium for teaching in a professional context...
There exists an increasingly attractive lure of using virtual reality applications for teaching in a...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
ABSTRACT – This paper presents findings from a project for introducing virtual reality (VR) technolo...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
Virtual reality technologies have been demonstrated to produce encouraging results in the educationa...
In the education process, students face problems with understanding due to the complexity, necessity...
Virtual Reality (VR) technology is still perceived by many as being inaccessible and cost prohibitiv...
This session examines the way students and teachers perceive creation and implementation of VR in th...
In this paper, we address the introduction of Virtual Reality (VR) tools to the education of industr...
Virtual reality (VR) which in its infancy was applied in the military domain has now emerged its ap...
In this paper, the research team will discuss the lessons learned from the design of a new Introduct...
The development of educational technologies under the concept of Virtual reality (VR) is neither a c...
The globalization, innovation, and rapid spread of advanced technologies in different fields, includ...
This thesis explores Virtual Reality (VR) as a digital medium for teaching in a professional context...