Three-dimensional (3D) surface model applications have emerged to be an interesting research topic due to the popularity of range cameras such as the Microsoft Kinect. However, digitized surface meshes are often corrupted with noises especially at the boundary. This is due to the random missing boundary data which results in noisy transitions and ragged boundary edges. Such deformity is especially apparent in open surface meshes and needs to be treated in order to improve the visual quality of the meshes as well as to facilitate further applications. In this research, an effective denoising algorithm for triangle mesh boundary is proposed, which is an improved version of the classical Laplacian smoothing algorithm. The proposed algorithm in...
International audienceIn this paper, we propose a robust watermarking method for 3-D triangle surfac...
This thesis present a new algorithm for creating high quality surfaces from large data sets of orien...
In this paper we propose a new algorithm for accurate correction of surface noises of polygonal mesh...
International audienceDuring the last decades, the three-dimensional objects have begun to compete w...
This paper presents a technique for smoothing polygonal surface meshes that avoids the well-known pr...
International audienceThis paper extends Lounsbery s multiresolution analysis wavelet-based theory f...
Triangle mesh models have become established as the most general and flexible scheme to represent co...
none3noThe topology optimization methodology is widely applied in industrial engineering to design l...
Abstract We present a simple denoising technique for geometric data rep-resented as a semiregular me...
In this paper, we introduce a new multiscale repreentation of surfaces using tight wavelet frames. B...
In this paper, we introduce a new multiscale repreentation of surfaces using tight wavelet frames. B...
In this paper, we introduce a new multiscale representation of surfaces using tight wavelet frames. ...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer S...
Figure 1: From left to right: initial surface, surface corrupted by Gaussian noise in random directi...
Working with noisy meshes and aiming at providing high-fidelity 3D object models without tampering t...
International audienceIn this paper, we propose a robust watermarking method for 3-D triangle surfac...
This thesis present a new algorithm for creating high quality surfaces from large data sets of orien...
In this paper we propose a new algorithm for accurate correction of surface noises of polygonal mesh...
International audienceDuring the last decades, the three-dimensional objects have begun to compete w...
This paper presents a technique for smoothing polygonal surface meshes that avoids the well-known pr...
International audienceThis paper extends Lounsbery s multiresolution analysis wavelet-based theory f...
Triangle mesh models have become established as the most general and flexible scheme to represent co...
none3noThe topology optimization methodology is widely applied in industrial engineering to design l...
Abstract We present a simple denoising technique for geometric data rep-resented as a semiregular me...
In this paper, we introduce a new multiscale repreentation of surfaces using tight wavelet frames. B...
In this paper, we introduce a new multiscale repreentation of surfaces using tight wavelet frames. B...
In this paper, we introduce a new multiscale representation of surfaces using tight wavelet frames. ...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer S...
Figure 1: From left to right: initial surface, surface corrupted by Gaussian noise in random directi...
Working with noisy meshes and aiming at providing high-fidelity 3D object models without tampering t...
International audienceIn this paper, we propose a robust watermarking method for 3-D triangle surfac...
This thesis present a new algorithm for creating high quality surfaces from large data sets of orien...
In this paper we propose a new algorithm for accurate correction of surface noises of polygonal mesh...