Shadowing effects greatly improve the realism and the perception of virtual 3D environments by providing useful visual cues. But due to their global nature, a high computational effort is needed. Shadowmapping is one of the most popular approaches for real-time rendering. A more advanced Shadowmapping technique often used for larger areas is Cascaded Shadowmapping (CSM). Since it is an image based method it has several aliasing and artifact problems as the rendered data sets get bigger and the terrains get larger. To reduce these problems several optimizations are proposed, described and evaluated in this thesis: Most applications set the near and far plane of the view frustum to static values. By calculating these plane values dyn...
This paper describes an efficient algorithm for real-time terrain shadowing by directional light. Th...
Shadows heighten realism and provide important visual cues about the spatial relationships between o...
This paper presents resolution-matched shadow maps (RMSM), a modified adaptive shadow map (ASM) algo...
Shadow mapping is the most widely used method in real-time 3D graphics for producing shadows in loca...
Nowadays, 3D rendering has been widely applied in video games. Every year companies strive to come u...
Nowadays, 3D rendering has been widely applied in video games. Every year companies strive to come u...
This thesis describes the implementation of a shadowing system able to produce hard shadows. Shadow ...
This thesis describes the implementation of a shadowing system able to produce hard shadows. Shadow ...
In this paper we present several methods that can greatly improve image quality when using the shado...
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...
In this paper, we present several methods that can greatly improve image quality when using the shad...
In this paper we present several methods that can greatly improve image quality when using the shado...
In this paper, we present several methods that can greatly improve image quality when using the shad...
In this paper we present several methods that can greatly improve image quality when using the shad...
In this paper, we present several methods that can greatly improve image quality when using the shad...
This paper describes an efficient algorithm for real-time terrain shadowing by directional light. Th...
Shadows heighten realism and provide important visual cues about the spatial relationships between o...
This paper presents resolution-matched shadow maps (RMSM), a modified adaptive shadow map (ASM) algo...
Shadow mapping is the most widely used method in real-time 3D graphics for producing shadows in loca...
Nowadays, 3D rendering has been widely applied in video games. Every year companies strive to come u...
Nowadays, 3D rendering has been widely applied in video games. Every year companies strive to come u...
This thesis describes the implementation of a shadowing system able to produce hard shadows. Shadow ...
This thesis describes the implementation of a shadowing system able to produce hard shadows. Shadow ...
In this paper we present several methods that can greatly improve image quality when using the shado...
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...
In this paper, we present several methods that can greatly improve image quality when using the shad...
In this paper we present several methods that can greatly improve image quality when using the shado...
In this paper, we present several methods that can greatly improve image quality when using the shad...
In this paper we present several methods that can greatly improve image quality when using the shad...
In this paper, we present several methods that can greatly improve image quality when using the shad...
This paper describes an efficient algorithm for real-time terrain shadowing by directional light. Th...
Shadows heighten realism and provide important visual cues about the spatial relationships between o...
This paper presents resolution-matched shadow maps (RMSM), a modified adaptive shadow map (ASM) algo...