The use of computer games within educational contexts has been encouraged by a number of studies showing that, in certain circumstances, their use can allow educators to realize significant improvements over traditional teaching and training methods
It seems necessary to review the literature to explore the effectiveness of serious games in educati...
Nowadays formal education systems are under increasing pressure to respond and adapt to rapid techno...
I have attended this conference. In this conference a large number of educators from colleges and un...
Palestine. Computer games are mental challenges with the help of a computer or against it. Serious g...
This literature review examines the use of digital games also known as serious games in a school set...
Serious games and game-based learning have received increased attention in recent years as an adjunc...
Computer gaming is a global phenomenon and there has been rapid growth in 'serious' games for learni...
This chapter tackles the issue of Serious Games (SGs) curriculum integration approached from differe...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
AbstractThe article describes the effect of using computer games in education process and has a impo...
International audienceInnovation in technology together with evolution in pedagogical approaches is ...
Nowadays formal education systems are under increasing pressure to respond and adapt to rapid techno...
Besides the ability of making learning more interesting, educators and researchers have been explori...
Abstract: Innovation in technology together with evolution in pedagogical approaches is encouraging ...
In recent years, in order to motivate students to learn, an increasing number of teach-ers have been...
It seems necessary to review the literature to explore the effectiveness of serious games in educati...
Nowadays formal education systems are under increasing pressure to respond and adapt to rapid techno...
I have attended this conference. In this conference a large number of educators from colleges and un...
Palestine. Computer games are mental challenges with the help of a computer or against it. Serious g...
This literature review examines the use of digital games also known as serious games in a school set...
Serious games and game-based learning have received increased attention in recent years as an adjunc...
Computer gaming is a global phenomenon and there has been rapid growth in 'serious' games for learni...
This chapter tackles the issue of Serious Games (SGs) curriculum integration approached from differe...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
AbstractThe article describes the effect of using computer games in education process and has a impo...
International audienceInnovation in technology together with evolution in pedagogical approaches is ...
Nowadays formal education systems are under increasing pressure to respond and adapt to rapid techno...
Besides the ability of making learning more interesting, educators and researchers have been explori...
Abstract: Innovation in technology together with evolution in pedagogical approaches is encouraging ...
In recent years, in order to motivate students to learn, an increasing number of teach-ers have been...
It seems necessary to review the literature to explore the effectiveness of serious games in educati...
Nowadays formal education systems are under increasing pressure to respond and adapt to rapid techno...
I have attended this conference. In this conference a large number of educators from colleges and un...