This paper will communicate preliminary findings from applied research exploring how to ensure that serious games are cost effective and engaging components of future training solutions. The applied research is part of a multi-million pound program for the Department of Trade and Industry, and involves a partnership between UK industry and academia to determine how bespoke serious games should be used to best satisfy learning needs in a range of contexts. The main objective of this project is to produce a minimum of three serious games prototypes for clients from different sectors (e.g., military, medical and business) each prototype addressing a learning need or learning outcome that helps solve a priority business problem or fulfil a spec...
This paper introduces a conceptual Teacher-Learner framework for a collaborative learning with serio...
This paper gives a basic guideline for the development of trainings using serious games. It describe...
This paper consolidates evidence and material from a range of specialist and disciplinary fields to ...
A considerable number of serious games have been developed over the last ten years, with varying deg...
This chapter reviews some of the key research supporting the use of serious games for training in wo...
This research introduces a conceptual framework for the design of serious games and uses the Technol...
AbstractThere is a wide consensus in the scientific community about the educational potential of Ser...
This chapter reviews some of the key research supporting the use of serious games for training in wo...
Learning methodologies and experiences have changed over the recent years thanks to the incorporatio...
Learning methodologies and experiences have changed over the recent years thanks to the incorporatio...
I have attended this conference. In this conference a large number of educators from colleges and un...
This paper introduces a conceptual Teacher-Learner framework for a collaborative learning with serio...
Serious games or applied games are digital games applied in serious fields such as education, advert...
The term Serious Gaming was coined by David Rejeski and Ben Sawyer in their white paper Serious Game...
Serious Games represent an acknowledged potential for instruction, because they are able to strongly...
This paper introduces a conceptual Teacher-Learner framework for a collaborative learning with serio...
This paper gives a basic guideline for the development of trainings using serious games. It describe...
This paper consolidates evidence and material from a range of specialist and disciplinary fields to ...
A considerable number of serious games have been developed over the last ten years, with varying deg...
This chapter reviews some of the key research supporting the use of serious games for training in wo...
This research introduces a conceptual framework for the design of serious games and uses the Technol...
AbstractThere is a wide consensus in the scientific community about the educational potential of Ser...
This chapter reviews some of the key research supporting the use of serious games for training in wo...
Learning methodologies and experiences have changed over the recent years thanks to the incorporatio...
Learning methodologies and experiences have changed over the recent years thanks to the incorporatio...
I have attended this conference. In this conference a large number of educators from colleges and un...
This paper introduces a conceptual Teacher-Learner framework for a collaborative learning with serio...
Serious games or applied games are digital games applied in serious fields such as education, advert...
The term Serious Gaming was coined by David Rejeski and Ben Sawyer in their white paper Serious Game...
Serious Games represent an acknowledged potential for instruction, because they are able to strongly...
This paper introduces a conceptual Teacher-Learner framework for a collaborative learning with serio...
This paper gives a basic guideline for the development of trainings using serious games. It describe...
This paper consolidates evidence and material from a range of specialist and disciplinary fields to ...