The increasing pervasiveness of digital technology is having a profound effect on how younger generations interact, play, and learn. The use of electronic games for education (game-based learning) promotes an agile, immersive, and stimulating form of learning that fosters learner engagement and motivation. This chapter focuses on GBL for knowledge sharing and transfer for the purposes of intergenerational learning. In addition to the challenge of building intellectually appropriate and challenging games, the informal and incidental nature of intergenerational learning introduces another key requirement: namely, that of effectively capturing and re-proposing the informal knowledge of seniors. For this reason, an innovative approach that buil...
Abstract. The intrinsic motivation to play, and therefore to learn, that might be provided by digita...
Abstract: Emerging trends such as digitalization, globalization, and the COVID-19 pandemic areforcin...
Active methodologies have been gaining space among learning approaches since the results positively ...
Aging diversity in organizations creates potential challenges, particularly for knowledge management...
In our ageing society, health and social problems of older people are on the rise. A possible way to...
Intergenerational learning (IGL) has been identified as a viable way to help organizations deal with...
This paper presents a study of a computer game designed for the elderly, allowing them to train thei...
This paper will focus on intergenerational digital games between grandparents and their grandchildre...
Recently, there has been growing interest in the way in which digital games can affect intergenerati...
International audienceDue to the evolution of the technology, Game-Based Learning (GBL) offers new f...
Since the emergence of e-Learning-Learning systems, researchers have explored methods to increase th...
This research proposes a framework of intergenerational learning (IGL) that supports child-to-parent...
How to design effective learning opportunities? Why is learning by experience often more efficient t...
Game-based learning is a powerful instructional method to build students\u27 sense of community and ...
Nowadays, students are significantly influenced by the digital era and are constantly handling digit...
Abstract. The intrinsic motivation to play, and therefore to learn, that might be provided by digita...
Abstract: Emerging trends such as digitalization, globalization, and the COVID-19 pandemic areforcin...
Active methodologies have been gaining space among learning approaches since the results positively ...
Aging diversity in organizations creates potential challenges, particularly for knowledge management...
In our ageing society, health and social problems of older people are on the rise. A possible way to...
Intergenerational learning (IGL) has been identified as a viable way to help organizations deal with...
This paper presents a study of a computer game designed for the elderly, allowing them to train thei...
This paper will focus on intergenerational digital games between grandparents and their grandchildre...
Recently, there has been growing interest in the way in which digital games can affect intergenerati...
International audienceDue to the evolution of the technology, Game-Based Learning (GBL) offers new f...
Since the emergence of e-Learning-Learning systems, researchers have explored methods to increase th...
This research proposes a framework of intergenerational learning (IGL) that supports child-to-parent...
How to design effective learning opportunities? Why is learning by experience often more efficient t...
Game-based learning is a powerful instructional method to build students\u27 sense of community and ...
Nowadays, students are significantly influenced by the digital era and are constantly handling digit...
Abstract. The intrinsic motivation to play, and therefore to learn, that might be provided by digita...
Abstract: Emerging trends such as digitalization, globalization, and the COVID-19 pandemic areforcin...
Active methodologies have been gaining space among learning approaches since the results positively ...