In 1818, Mary Shelley wrote a story about post-organic presence. Most of us know this story reasonably well: Victor Frankenstein, a student of the sciences, discovers how to create artificial life; he animates his monster, a fragmented and hideous being, then abandons him in disgust and horror; the monster wreaks vengeance. This is a story about the tension between nature and technology, organism and machine, beauty and monstrosity, birth and construction; above all, as Anne K. Mellor points out, the novel Frankenstein “is profoundly concerned with natural as opposed to un-natural modes of production and reproduction”.1 In writing this tale, Shelley was drawing from myths and stories that were much older. Indeed, Shelley’s Frankenstein take...
The latent visual and iconographic features informing the genesis of Frankenstein have been brought...
Frankenstein is not an exclusive character belonging to the realm of the Gothic narrative, but a viv...
This article considers Mary Shelley’s novel Frankenstein through what Sara Guyer calls “biopoetics,”...
Monsters of the Machine is a contemporary take on Mary Shelley’s Frankenstein and asks us to reconsi...
In Mary Shelley’s Frankenstein the brilliant scientist Viktor Frankenstein constructs and animates a...
In 1818, Mary Shelley created the story of Frankenstein. The name that is so familiar to the world t...
Mary Shelley���s Frankenstein, a novel that centers on a scientist who collects organs and limbs fro...
With so many games falling into the generic categories of science fiction and horror, and very frequ...
Assessments of Mary Shelley's novel Frankenstein commonly refer to it as a seminal work of proto-sci...
This thesis intends to analyse Mary Shelley‘s creature in her novel Frankenstein, and how the creati...
When Mary Shelley referred to her first novel, Frankenstein, as my hideous progeny, she could not ...
This paper explores the transmission of Frankenstein’s Creature - or Monster - into tabletop and com...
Mary Shelley’s 1818 Frankenstein and Mamoru Oshii’s Ghost in the Shell films (1995 and 2004) were bo...
Mary Shelley (1797-1851) is an English novelist best known for her Gothic novel[1] Franken...
Mary Shelley's Frankenstein (1818, 1831) has long been regarded as the foundational text of the scie...
The latent visual and iconographic features informing the genesis of Frankenstein have been brought...
Frankenstein is not an exclusive character belonging to the realm of the Gothic narrative, but a viv...
This article considers Mary Shelley’s novel Frankenstein through what Sara Guyer calls “biopoetics,”...
Monsters of the Machine is a contemporary take on Mary Shelley’s Frankenstein and asks us to reconsi...
In Mary Shelley’s Frankenstein the brilliant scientist Viktor Frankenstein constructs and animates a...
In 1818, Mary Shelley created the story of Frankenstein. The name that is so familiar to the world t...
Mary Shelley���s Frankenstein, a novel that centers on a scientist who collects organs and limbs fro...
With so many games falling into the generic categories of science fiction and horror, and very frequ...
Assessments of Mary Shelley's novel Frankenstein commonly refer to it as a seminal work of proto-sci...
This thesis intends to analyse Mary Shelley‘s creature in her novel Frankenstein, and how the creati...
When Mary Shelley referred to her first novel, Frankenstein, as my hideous progeny, she could not ...
This paper explores the transmission of Frankenstein’s Creature - or Monster - into tabletop and com...
Mary Shelley’s 1818 Frankenstein and Mamoru Oshii’s Ghost in the Shell films (1995 and 2004) were bo...
Mary Shelley (1797-1851) is an English novelist best known for her Gothic novel[1] Franken...
Mary Shelley's Frankenstein (1818, 1831) has long been regarded as the foundational text of the scie...
The latent visual and iconographic features informing the genesis of Frankenstein have been brought...
Frankenstein is not an exclusive character belonging to the realm of the Gothic narrative, but a viv...
This article considers Mary Shelley’s novel Frankenstein through what Sara Guyer calls “biopoetics,”...