The challenge of educational game design is to develop solutions that appeal to as many players as possible, but are still educationally effective. One foundation for analyzing and designing educational engagement is the flow theory. This article presents a flow framework that describes the dimensions of flow experience that can be used to analyze the quality of educational games. The framework also provides design-support for producing good educational games, because it can be used to reveal ways to optimize learning effects and user experience. However, the framework only works as a link between educational theory and game design, which is useful for game analysis but does not provide the means for a complete game design. To evaluate the ...
While game-based learning seems to be an effective instructional approach, the underlying learning a...
While game-based learning seems to be an effective instructional approach, the underlying learning a...
Starting out as a minor form of amusement, the game industry has become one of the most lucrative an...
Educational games have to be well designed to incorporate learner engagement, an integral component ...
AbstractEducational games have to be well designed to incorporate learner engagement, an integral co...
The entertaining elements implemented in a serious game are key factors in determining whether a pla...
The main objective of this research is to study how game design aspects can be integrated with relev...
The main objective of this research is to study how game design aspects can be integrated with relev...
The measurement of subjective playing experience is an important part of a game development process....
This paper examines the experiences of players of a problem-solving game. The main purpose of the p...
This paper examines the experiences of players of a problem-solving game. The main purpose of the pa...
In this study, an instructional mobile game was developed that focused on addition and subtraction f...
Casual-serious games in science are games dealing with science topics that require short playing tim...
Casual-serious games in science are games dealing with science topics that require short playing tim...
If educators were to be skilled game designers, then they would be better equipped in designing enga...
While game-based learning seems to be an effective instructional approach, the underlying learning a...
While game-based learning seems to be an effective instructional approach, the underlying learning a...
Starting out as a minor form of amusement, the game industry has become one of the most lucrative an...
Educational games have to be well designed to incorporate learner engagement, an integral component ...
AbstractEducational games have to be well designed to incorporate learner engagement, an integral co...
The entertaining elements implemented in a serious game are key factors in determining whether a pla...
The main objective of this research is to study how game design aspects can be integrated with relev...
The main objective of this research is to study how game design aspects can be integrated with relev...
The measurement of subjective playing experience is an important part of a game development process....
This paper examines the experiences of players of a problem-solving game. The main purpose of the p...
This paper examines the experiences of players of a problem-solving game. The main purpose of the pa...
In this study, an instructional mobile game was developed that focused on addition and subtraction f...
Casual-serious games in science are games dealing with science topics that require short playing tim...
Casual-serious games in science are games dealing with science topics that require short playing tim...
If educators were to be skilled game designers, then they would be better equipped in designing enga...
While game-based learning seems to be an effective instructional approach, the underlying learning a...
While game-based learning seems to be an effective instructional approach, the underlying learning a...
Starting out as a minor form of amusement, the game industry has become one of the most lucrative an...