Computational systems to model aspects of iterative game design were proposed, encompassing: game generation, sampling behaviors in a game, analyzing game behaviors for patterns, and iteratively altering a game design. Explicit models of the actions in games as planning operators allowed an intelligent system to reason about how actions and action sequences affect gameplay and to create new mechanics. Metrics to analyze differences in player strategies were presented and were able to identify flaws in game designs. An intelligent system learned design knowledge about gameplay and was able to reduce the number of design iterations needed during playtesting a game to achieve a design goal. Implications for how intelligent systems augment and ...
Automatic Game Design is a subfield of Game Artificial Intelligence that aims to study the usage of ...
Models that capture the knowledge of players of digital games could be used to great effect in AI-as...
Computational creativity is a field focused on the study and development of behaviors in computers a...
Designing video games is commonly understood to be a creative task, drawing on a designer’s talent, ...
Game design is an art form that deals with inherently interactive artifacts. Game designers craft ga...
This paper discusses some of the most interesting challenges to which the games research community m...
Games have long been seen as the perfect test-bed for artificial intelligence (AI) methods and are a...
With the dramatic growth of the game industry over the past decade, its rapid inclusion in many sect...
Game design has been a staple of human ingenuity and innovation for as long as games have been aroun...
The time and money spent on video games are rapidly increasing, as the annual U.S game industry cons...
∗I’m extremely thankful to my mother Joanne and to Estrella for their support. Thanks to Carlos Lina...
© 2020 Pieter Spronck, Jialin Liu, Tom Schaul, and Julian Togelius. Except where otherwise noted, co...
Procedural content generation is generally viewed as a means to an end – a tool employed by designer...
Can games measure intelligence? How will artificial intelligence inform games of the future? In Play...
Digital games are a complex interactive medium providing a multitude of different experiences. The f...
Automatic Game Design is a subfield of Game Artificial Intelligence that aims to study the usage of ...
Models that capture the knowledge of players of digital games could be used to great effect in AI-as...
Computational creativity is a field focused on the study and development of behaviors in computers a...
Designing video games is commonly understood to be a creative task, drawing on a designer’s talent, ...
Game design is an art form that deals with inherently interactive artifacts. Game designers craft ga...
This paper discusses some of the most interesting challenges to which the games research community m...
Games have long been seen as the perfect test-bed for artificial intelligence (AI) methods and are a...
With the dramatic growth of the game industry over the past decade, its rapid inclusion in many sect...
Game design has been a staple of human ingenuity and innovation for as long as games have been aroun...
The time and money spent on video games are rapidly increasing, as the annual U.S game industry cons...
∗I’m extremely thankful to my mother Joanne and to Estrella for their support. Thanks to Carlos Lina...
© 2020 Pieter Spronck, Jialin Liu, Tom Schaul, and Julian Togelius. Except where otherwise noted, co...
Procedural content generation is generally viewed as a means to an end – a tool employed by designer...
Can games measure intelligence? How will artificial intelligence inform games of the future? In Play...
Digital games are a complex interactive medium providing a multitude of different experiences. The f...
Automatic Game Design is a subfield of Game Artificial Intelligence that aims to study the usage of ...
Models that capture the knowledge of players of digital games could be used to great effect in AI-as...
Computational creativity is a field focused on the study and development of behaviors in computers a...