We explore the relationships between the construction of a work of art and the crafting of a computer program in Java and suggest that the structure of paintings and drawings may be used to teach the fundamental concepts of computer programming. This movement "from Art to Science", using art to drive computing, complements the common use of computing to inform art. We report on initial experiences using this approach with undergraduate and postgraduate students. An embryonic theory of the correspondence between art and computing is presented and a methodology proposed to develop this project further
We report on the development of a Java-based application devised to support collaborative learning o...
The article discusses the issues of improving the system of art education with the help of computer ...
The article discusses the issues of improving the system of art education with the help of computer ...
Can a study of Fine Art, paintings and Art Education help us to improve our teaching of software dev...
rogramming is often taught by having students do practical programming exercises. From simple string...
We consider the artist-programmer, who creates work through its description as source code. The arti...
This paper describes the development of an introductory curriculum in computer science modeled on a ...
Abstract: Teaching computer programming to artists and designers with no prior programming experienc...
Programming is becoming a part of the school curricula in Norway both in lower and upper secondary e...
This chapter will provide ways of linking art and computing activities together in the classroom, by...
Code Art is a collection of prints, animations, and interactive pieces developed during the fall and...
At the University of Worcester we are continually striving to find new approaches to the learning an...
Art undergraduates increasingly engage in the design and coding of digital media and generative art,...
From print to the Web, from animation to broadcast graphics, computers have taken over the creation ...
The purpose of this study was to look at whether programming should be introduced as a new material ...
We report on the development of a Java-based application devised to support collaborative learning o...
The article discusses the issues of improving the system of art education with the help of computer ...
The article discusses the issues of improving the system of art education with the help of computer ...
Can a study of Fine Art, paintings and Art Education help us to improve our teaching of software dev...
rogramming is often taught by having students do practical programming exercises. From simple string...
We consider the artist-programmer, who creates work through its description as source code. The arti...
This paper describes the development of an introductory curriculum in computer science modeled on a ...
Abstract: Teaching computer programming to artists and designers with no prior programming experienc...
Programming is becoming a part of the school curricula in Norway both in lower and upper secondary e...
This chapter will provide ways of linking art and computing activities together in the classroom, by...
Code Art is a collection of prints, animations, and interactive pieces developed during the fall and...
At the University of Worcester we are continually striving to find new approaches to the learning an...
Art undergraduates increasingly engage in the design and coding of digital media and generative art,...
From print to the Web, from animation to broadcast graphics, computers have taken over the creation ...
The purpose of this study was to look at whether programming should be introduced as a new material ...
We report on the development of a Java-based application devised to support collaborative learning o...
The article discusses the issues of improving the system of art education with the help of computer ...
The article discusses the issues of improving the system of art education with the help of computer ...