The comprehension of the correlation between hand and gaze is important in HCI as it provides foundations to build rich and natural user experiences on devices. Despite the interest in describing this correlation in Internet-related activities, notably search activities, the studies that have been done so far only focus on the mouse as the proxy for the hand. Thanks to the touchscreen, tablets allow us to investigate the hand-eye correlation with direct touch input instead. We designed a gaze and touch data collection via a user study involving Internet-based tasks on a tablet in order to explore the data, detail the correlation between touch input and gaze, and in a further step, use these results to suggest a gaze prediction model based o...
On a multitouch table, user’s interactions with 3D virtual representations of real objects should be...
Multitouch input is now ubiquitous and the popularity of devices using it has grown tremendously in ...
In this work, we propose an alternative ground truth to the eye fixation map in visual attention stu...
Prior work has shown gaze behaviour correlates with mouse movement in conventional desktop interface...
People’s activities naturally involve the coordination of gaze and hand. Research in Human-Computer ...
We explore how gaze can support touch interaction on tablets. When holding the device, the free thum...
This thesis explores how promising gaze interaction can replace touch interaction on handheld multi-...
Taps only consist of a small part of the manual input when inter-acting with touch-enabled surfaces....
While eye tracking has a high potential for fast selection tasks, it is often regarded as error-pron...
This paper presents a novel digital method of capturing finger-based gestures on touchscreen devices...
International audienceDirect touch input is employed on many devices, but it is inherently restricte...
Kinesthetic interaction between the user and the computer mainly utilizes the hand-based input with ...
This research project is partially supported by the Nuance Foundation. Date of Acceptance: 11/02/201...
Tabletop systems provide a versatile space for collaboration, yet, in many cases, are limited by the...
On a multitouch table, user’s interactions with 3D virtual representations of real objects should be...
On a multitouch table, user’s interactions with 3D virtual representations of real objects should be...
Multitouch input is now ubiquitous and the popularity of devices using it has grown tremendously in ...
In this work, we propose an alternative ground truth to the eye fixation map in visual attention stu...
Prior work has shown gaze behaviour correlates with mouse movement in conventional desktop interface...
People’s activities naturally involve the coordination of gaze and hand. Research in Human-Computer ...
We explore how gaze can support touch interaction on tablets. When holding the device, the free thum...
This thesis explores how promising gaze interaction can replace touch interaction on handheld multi-...
Taps only consist of a small part of the manual input when inter-acting with touch-enabled surfaces....
While eye tracking has a high potential for fast selection tasks, it is often regarded as error-pron...
This paper presents a novel digital method of capturing finger-based gestures on touchscreen devices...
International audienceDirect touch input is employed on many devices, but it is inherently restricte...
Kinesthetic interaction between the user and the computer mainly utilizes the hand-based input with ...
This research project is partially supported by the Nuance Foundation. Date of Acceptance: 11/02/201...
Tabletop systems provide a versatile space for collaboration, yet, in many cases, are limited by the...
On a multitouch table, user’s interactions with 3D virtual representations of real objects should be...
On a multitouch table, user’s interactions with 3D virtual representations of real objects should be...
Multitouch input is now ubiquitous and the popularity of devices using it has grown tremendously in ...
In this work, we propose an alternative ground truth to the eye fixation map in visual attention stu...