We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watches. The technique relies on moving controls to leverage the smooth pursuit movements of the eyes and detect whether and at which control the user is looking at. In Orbits, controls include targets that move in a circular trajectory in the face of the watch, and can be selected by following the desired one for a small amount of time. We conducted two user studies to assess the technique's recognition and robustness, which demonstrated how Orbits is robust against false positives triggered by natural eye movements and how it presents a hands-free, high accuracy way of interacting with smart watches using off-the-shelf devices. Finally, we devel...
Since smooth pursuit eye movements can be used without calibration in spontaneous gaze interaction, ...
Eye tracking offers many opportunities for direct device control in smart environments, but issues s...
The aim of this work was to investigate arm gestures as an alternative input modality for wrist-worn...
We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watch...
In this paper we demonstrate Orbits, a novel gaze interaction technique that accounts for both the r...
In this paper we demonstrate Orbits, a novel gaze interaction technique that accounts for both the r...
Despite its potential gaze interaction is still not a widely-used interaction concept. Major drawbac...
In this demo, we show that it is possible to enhance touch interaction on unmodified smartwatch to s...
We have developed a real-time mobile gaze-tracker, by combining a high-speed eye-tracker (Eyelink II...
The screen size of a smartwatch provides limited space to enable expressive multi-touch input, resul...
Smartwatches are characterized by their small size designed for wearability, discretion, and mobile ...
Gaze holds great promise as an input modality because it indicates what our visual attention is dire...
In this paper we introduce a novel approach for smooth pursuits eye movement detection and demonstra...
While gaze holds a lot of promise for hands-free interaction with public displays, remote eye tracke...
CHI EA '14 Conference on Human Factors in Computing Systems, 26 April - 1 May 2014, Toronto CanadaTh...
Since smooth pursuit eye movements can be used without calibration in spontaneous gaze interaction, ...
Eye tracking offers many opportunities for direct device control in smart environments, but issues s...
The aim of this work was to investigate arm gestures as an alternative input modality for wrist-worn...
We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watch...
In this paper we demonstrate Orbits, a novel gaze interaction technique that accounts for both the r...
In this paper we demonstrate Orbits, a novel gaze interaction technique that accounts for both the r...
Despite its potential gaze interaction is still not a widely-used interaction concept. Major drawbac...
In this demo, we show that it is possible to enhance touch interaction on unmodified smartwatch to s...
We have developed a real-time mobile gaze-tracker, by combining a high-speed eye-tracker (Eyelink II...
The screen size of a smartwatch provides limited space to enable expressive multi-touch input, resul...
Smartwatches are characterized by their small size designed for wearability, discretion, and mobile ...
Gaze holds great promise as an input modality because it indicates what our visual attention is dire...
In this paper we introduce a novel approach for smooth pursuits eye movement detection and demonstra...
While gaze holds a lot of promise for hands-free interaction with public displays, remote eye tracke...
CHI EA '14 Conference on Human Factors in Computing Systems, 26 April - 1 May 2014, Toronto CanadaTh...
Since smooth pursuit eye movements can be used without calibration in spontaneous gaze interaction, ...
Eye tracking offers many opportunities for direct device control in smart environments, but issues s...
The aim of this work was to investigate arm gestures as an alternative input modality for wrist-worn...