Although gaze is an attractive modality for pervasive interaction, real-world implementation of eye-based interfaces poses significant challenges. In particular, user calibration is tedious and time consuming. Pursuits is an innovative interaction technique that enables truly spontaneous interaction with eye-based interfaces. A user can simply walk up to the screen and readily interact with moving targets. Instead of being based on gaze location, Pursuits correlates eye pursuit movements with objects dynamically moving on the interface
Eye gaze is a compelling interaction modality but requires a user calibration before interaction can...
Despite its potential gaze interaction is still not a widely-used interaction concept. Major drawbac...
Despite its potential gaze interaction is still not a widely-used interaction concept. Major drawbac...
Although gaze is an attractive modality for pervasive interaction, real-world implementation of eye-...
Although gaze is an attractive modality for pervasive interaction, real-world implementation of eye-...
Although gaze is an attractive modality for pervasive inter-actions, the real-world implementation o...
Gaze holds great promise as an input modality because it indicates what our visual attention is dire...
Eye-based interaction has commonly been based on estimation of eye gaze direction, to locate objects...
Eye-based interaction has commonly been based on estimation of eye gaze direction, to locate objects...
Eye-based interaction has commonly been based on estimation of eye gaze direction, to locate objects...
Figure 1: A user is interested in listening to a music album. She walks up to the in-store display, ...
Smooth pursuit eye movements were recently introduced as a promising technique for calibration-free ...
Eye gaze is a compelling interaction modality but requires user calibration before interaction can c...
Eye gaze is a compelling interaction modality but requires user calibration before interaction can c...
Eye gaze is a compelling interaction modality but requires a user calibration before interaction can...
Eye gaze is a compelling interaction modality but requires a user calibration before interaction can...
Despite its potential gaze interaction is still not a widely-used interaction concept. Major drawbac...
Despite its potential gaze interaction is still not a widely-used interaction concept. Major drawbac...
Although gaze is an attractive modality for pervasive interaction, real-world implementation of eye-...
Although gaze is an attractive modality for pervasive interaction, real-world implementation of eye-...
Although gaze is an attractive modality for pervasive inter-actions, the real-world implementation o...
Gaze holds great promise as an input modality because it indicates what our visual attention is dire...
Eye-based interaction has commonly been based on estimation of eye gaze direction, to locate objects...
Eye-based interaction has commonly been based on estimation of eye gaze direction, to locate objects...
Eye-based interaction has commonly been based on estimation of eye gaze direction, to locate objects...
Figure 1: A user is interested in listening to a music album. She walks up to the in-store display, ...
Smooth pursuit eye movements were recently introduced as a promising technique for calibration-free ...
Eye gaze is a compelling interaction modality but requires user calibration before interaction can c...
Eye gaze is a compelling interaction modality but requires user calibration before interaction can c...
Eye gaze is a compelling interaction modality but requires a user calibration before interaction can...
Eye gaze is a compelling interaction modality but requires a user calibration before interaction can...
Despite its potential gaze interaction is still not a widely-used interaction concept. Major drawbac...
Despite its potential gaze interaction is still not a widely-used interaction concept. Major drawbac...