Heterogeneous systems on a single chip composed of CPU, Graphical Processing Unit (GPU), and Field Programmable Gate Array (FPGA) are expected to emerge in near future. In this context, the System on Chip (SoC) can be dynamically adapted to employ different architectures for execution of data-intensive applications. Motion estimation is one such task that can be accelerated using FPGA and GPU for high performance H.264/AVC encoder implementation. In most of works on parallel implementation of motion estimation, the bit rate cost of motion vectors is generally ignored. On the contrary, this paper presents a fast rate-distortion optimized parallel motion estimation algorithm implemented on GPU using OpenCL and FPGA/ASIC using VHDL. The predic...
Abstract High resolution video (720p, 1080i and 1080p frame sizes, up to 60 fps), even if widespr...
Abstract High resolution video (720p, 1080i and 1080p frame sizes, up to 60 fps), even if widespr...
Abstract High resolution video (720p, 1080i and 1080p frame sizes, up to 60 fps), even if widespr...
Heterogeneous systems on a single chip composed of CPU, Graphical Processing Unit (GPU), and Field P...
The video coding standard H.264/AVC can achieve higher coding efficiency than previous standards. Ho...
Motion compensation is one of the most compute-intensive parts in H.264/AVC video decoding. It expos...
This thesis deals with the design and implementation of extremely parallel fast motion / disparity e...
In this paper, we propose a Graphics Processing Unit (GPU)-based motion estimation for H.264/AVC by ...
To achieve the high coding efficiency the H.264/AVC standard offers, the encoding process quickly be...
H.264/AVC is the latest standard for video compression and is a significant advance, but at the expe...
AbstractThe H.264/AVC is the Standard Video Format used by the SBTVD (Sistema Brasileiro de Televisã...
Most modern computers are equipped with powerful yet cost-effective graphics processing units (GPUs)...
To achieve the high coding efficiency the H.264/AVC standard offers, the encoding process quickly be...
Most modern computers are equipped with powerful yet cost-effective graphics processing units (GPUs)...
Abstract High resolution video (720p, 1080i and 1080p frame sizes, up to 60 fps), even if widespr...
Abstract High resolution video (720p, 1080i and 1080p frame sizes, up to 60 fps), even if widespr...
Abstract High resolution video (720p, 1080i and 1080p frame sizes, up to 60 fps), even if widespr...
Abstract High resolution video (720p, 1080i and 1080p frame sizes, up to 60 fps), even if widespr...
Heterogeneous systems on a single chip composed of CPU, Graphical Processing Unit (GPU), and Field P...
The video coding standard H.264/AVC can achieve higher coding efficiency than previous standards. Ho...
Motion compensation is one of the most compute-intensive parts in H.264/AVC video decoding. It expos...
This thesis deals with the design and implementation of extremely parallel fast motion / disparity e...
In this paper, we propose a Graphics Processing Unit (GPU)-based motion estimation for H.264/AVC by ...
To achieve the high coding efficiency the H.264/AVC standard offers, the encoding process quickly be...
H.264/AVC is the latest standard for video compression and is a significant advance, but at the expe...
AbstractThe H.264/AVC is the Standard Video Format used by the SBTVD (Sistema Brasileiro de Televisã...
Most modern computers are equipped with powerful yet cost-effective graphics processing units (GPUs)...
To achieve the high coding efficiency the H.264/AVC standard offers, the encoding process quickly be...
Most modern computers are equipped with powerful yet cost-effective graphics processing units (GPUs)...
Abstract High resolution video (720p, 1080i and 1080p frame sizes, up to 60 fps), even if widespr...
Abstract High resolution video (720p, 1080i and 1080p frame sizes, up to 60 fps), even if widespr...
Abstract High resolution video (720p, 1080i and 1080p frame sizes, up to 60 fps), even if widespr...
Abstract High resolution video (720p, 1080i and 1080p frame sizes, up to 60 fps), even if widespr...