This paper presents a complete system for computer graph- ics compression and transmission showing MPEG-4 graphics compression standard tool performance to encode 3D graph- ics objects. We employed a web based receiver to decode and render 3D objects. We provide a compression evaluation of user generated scanned 3D body models, which are huge in size and presented in XML format. A web based daemon is developed that can receive, decode and render such encoded 3D graphics objects
Background: In health applications, and elsewhere, 3D data sets are increasingly accessed through th...
We present a complete system for efficient 3D video object extraction, representation, coding, and i...
The encoding of scene-graph related structured data along with unstructured vertex data within the s...
This paper presents a complete system for computer graph- ics compression and transmission showing M...
The Tri-Dimensional Graphics (3DG) information coding tools of MPEG-4 are mostly contained in MPEG-4...
Large real-life scenes can be captured in 3D efficiently by current capturing devices. The captured ...
Rendering computer animation frames is a very time consuming job. Using parallel computing on cluste...
Abstract: Nowadays, 3D graphical models have become commonplace in most computer graphics related in...
In this paper a Web architecture for 3D content delivery is pre-sented. The architecture is based on...
International audienceThe main objective of this paper is to introduce the concept of Reconfigurable...
National audience3D graphics data are more and more complex due to an increasing precision in their ...
The maximum compression, efficient transmission and fast rendering of geometric models is a complex ...
Because of the convenience of a text-based format 3D content is often published in form of a gzipped...
We present an end-to-end pipeline for the export of 3D scenes from content creaton tools to a real-t...
As modern CAD applications need to render big scenes it is necessary to use client-server hybrid ren...
Background: In health applications, and elsewhere, 3D data sets are increasingly accessed through th...
We present a complete system for efficient 3D video object extraction, representation, coding, and i...
The encoding of scene-graph related structured data along with unstructured vertex data within the s...
This paper presents a complete system for computer graph- ics compression and transmission showing M...
The Tri-Dimensional Graphics (3DG) information coding tools of MPEG-4 are mostly contained in MPEG-4...
Large real-life scenes can be captured in 3D efficiently by current capturing devices. The captured ...
Rendering computer animation frames is a very time consuming job. Using parallel computing on cluste...
Abstract: Nowadays, 3D graphical models have become commonplace in most computer graphics related in...
In this paper a Web architecture for 3D content delivery is pre-sented. The architecture is based on...
International audienceThe main objective of this paper is to introduce the concept of Reconfigurable...
National audience3D graphics data are more and more complex due to an increasing precision in their ...
The maximum compression, efficient transmission and fast rendering of geometric models is a complex ...
Because of the convenience of a text-based format 3D content is often published in form of a gzipped...
We present an end-to-end pipeline for the export of 3D scenes from content creaton tools to a real-t...
As modern CAD applications need to render big scenes it is necessary to use client-server hybrid ren...
Background: In health applications, and elsewhere, 3D data sets are increasingly accessed through th...
We present a complete system for efficient 3D video object extraction, representation, coding, and i...
The encoding of scene-graph related structured data along with unstructured vertex data within the s...