The face is an interesting object to animate for several reasons: it is an important channel of communication and therefore important to any human body animation, and it is a complex object in that it is composed of many nonrigid interacting nonarticulated regions. In this paper, we examine the face, and present it as as a hierarchically structured regionally defined object. Based on this regional decomposition, and a set of primitive actions, we describe an encoding of a large set of high level facial action descriptors. We also present an application which studies the interaction between intonation and facial expressions for a given emotion. It offers a higher level of representation of the action units by grouping them into specialized f...
Our overall goal is to produce as automatic as possible facial expressions with wrinkles from spoken...
Computer facial animation is not a new endeavour as it had been introduced since 1970s. However, ani...
ABSTRACT: Facial animation has been a topic of intensive research for more than three decades. Still...
The face is an interesting object to animate for several reasons: it is an important channel of comm...
The face is an interesting object to animate for several reasons: it is an important channel of comm...
This dissertation examines the problems of representing and animating complex, highly connected obje...
Our goal is to build a system of 3-D animation of facial expressions of emotion correlated with the ...
Our goal is to produce a high level programming language or tool for 3D animation of facial expressi...
Advances in multimedia-related technologies are enabling new applications such as virtual agents, v...
This paper reports results from a program that produces high quality animation of facial expressions...
The human face is capable of producing a large variety of facial expressions that supply important i...
The human face is one of the most ecologically relevant objects for visual perception. Although the ...
In this thesis we tackle the relationship between facial motion and speech. Generating realistic fac...
FACS (Facial Action Coding System) is an anatomically based system for describing all observable fac...
The face is probably the part of the body, which most distinguishes us as individuals. It plays a ve...
Our overall goal is to produce as automatic as possible facial expressions with wrinkles from spoken...
Computer facial animation is not a new endeavour as it had been introduced since 1970s. However, ani...
ABSTRACT: Facial animation has been a topic of intensive research for more than three decades. Still...
The face is an interesting object to animate for several reasons: it is an important channel of comm...
The face is an interesting object to animate for several reasons: it is an important channel of comm...
This dissertation examines the problems of representing and animating complex, highly connected obje...
Our goal is to build a system of 3-D animation of facial expressions of emotion correlated with the ...
Our goal is to produce a high level programming language or tool for 3D animation of facial expressi...
Advances in multimedia-related technologies are enabling new applications such as virtual agents, v...
This paper reports results from a program that produces high quality animation of facial expressions...
The human face is capable of producing a large variety of facial expressions that supply important i...
The human face is one of the most ecologically relevant objects for visual perception. Although the ...
In this thesis we tackle the relationship between facial motion and speech. Generating realistic fac...
FACS (Facial Action Coding System) is an anatomically based system for describing all observable fac...
The face is probably the part of the body, which most distinguishes us as individuals. It plays a ve...
Our overall goal is to produce as automatic as possible facial expressions with wrinkles from spoken...
Computer facial animation is not a new endeavour as it had been introduced since 1970s. However, ani...
ABSTRACT: Facial animation has been a topic of intensive research for more than three decades. Still...