We briefly survey the major thrusts of computer graphics activities, examining trends and topics rather than offering a comprehensive survey of all that is happening. The directions of professional activities, hardware, software, and algorithms are outlined. Within hardware we examine workstations, personal graphics systems, high performance systems, and low level VLSI chips; within software, standards and interactive system design; within algorithms, visible surface rendering and shading, three-dimensional modeling techniques, and animation. Note: This paper was presented at Eurographics\u2784 in Copenhagen, Denmark
NoAdvances in computer technology and developments such as the Internet provide a constant momentum ...
IN THIS ISSUE: How Computer Graphics Works and What It Can Do /2 (Professor Donald P. Greenberg, dir...
Computer graphics, imaging and visualization (CGiV) combined are used in some form or shape in most ...
We briefly survey the major thrusts of computer graphics activities, examining trends and topics rat...
We present in this paper a look at the future graphics capabilities of the workstation. We begin by ...
Computer graphics is a new tool for the visual artist. Historic and educational theories and facts o...
Advances in computer graphics in the recent twenty years have stimulated different schemes to classi...
Computer graphics is the technology for visualizing computer-generated results. In the past 20 years...
The purpose of this study was to ascertain how computer graphics systems are utilized to achieve eng...
Graphical technologies cover a wide range of topics from the modeling software used by animators, t...
Computer graphics is now used in various fields; for industrial, educational, medical and entertainm...
The hardware and software developments in computer graphics are discussed. Major topics include: sys...
With the rapid development of computer software and hardware, the popularity of applications based o...
Computer graphics development is so quick that it has expanded from devices designed for military an...
Editor: Tosiyasu L. Kunii Chapter, A Two-phase Fast Hidden-line Removal Algorithm, authored by Qiumi...
NoAdvances in computer technology and developments such as the Internet provide a constant momentum ...
IN THIS ISSUE: How Computer Graphics Works and What It Can Do /2 (Professor Donald P. Greenberg, dir...
Computer graphics, imaging and visualization (CGiV) combined are used in some form or shape in most ...
We briefly survey the major thrusts of computer graphics activities, examining trends and topics rat...
We present in this paper a look at the future graphics capabilities of the workstation. We begin by ...
Computer graphics is a new tool for the visual artist. Historic and educational theories and facts o...
Advances in computer graphics in the recent twenty years have stimulated different schemes to classi...
Computer graphics is the technology for visualizing computer-generated results. In the past 20 years...
The purpose of this study was to ascertain how computer graphics systems are utilized to achieve eng...
Graphical technologies cover a wide range of topics from the modeling software used by animators, t...
Computer graphics is now used in various fields; for industrial, educational, medical and entertainm...
The hardware and software developments in computer graphics are discussed. Major topics include: sys...
With the rapid development of computer software and hardware, the popularity of applications based o...
Computer graphics development is so quick that it has expanded from devices designed for military an...
Editor: Tosiyasu L. Kunii Chapter, A Two-phase Fast Hidden-line Removal Algorithm, authored by Qiumi...
NoAdvances in computer technology and developments such as the Internet provide a constant momentum ...
IN THIS ISSUE: How Computer Graphics Works and What It Can Do /2 (Professor Donald P. Greenberg, dir...
Computer graphics, imaging and visualization (CGiV) combined are used in some form or shape in most ...