Motion capture remains a popular and widely-used method for animating virtual characters. However, all practical applications of motion capture rely on motion editing techniques to increase the reusability and flexibility of captured motions. Because humans are proficient in detecting and interpreting subtle details in human motion, understanding the perceptual consequences of motion editing is essential. Thus in this work, we perform three experiments to gain a better understanding of how motion editing might affect the emotional content of a captured performance, particularly changes in posture and dynamics, two factors shown to be important perceptual indicators of bodily emotions. In these studies, we analyse the properties (angles and ...
The aim of the study was to focus on the relationship between motion and emotion. Relying on studies...
Many authors showed that dynamism in images increases emotional responses whether they were objectiv...
Motion capture has become frequently used in computer games and movies. Since the captured motions c...
Figure 1: Characteristic frame for each emotion from the clips with the best recognition rates. Moti...
Emotional expression has been intensively researched in the past, however, this research was normall...
Emotional expression has been intensively researched in the past, however, this research was normall...
Humans can recognize emotions expressed through body motion with high accuracy even when the stimuli...
The importance of kinematics in emotion perception from body movement has been widely demonstrated. ...
For interactive 3D applications and games, the ability to edit, combine, and adapt motion capture is...
International audienceEndowing animated virtual characters with emotionally expressive behaviors is ...
It has been shown that humans are sensitive to the portrayal of emotions for virtual characters. How...
This study is aims to find out the relationship between expressive body movements with basic emotion...
Virtual humans are often endowed with human-like characteristics to make them more appealing and eng...
Abstract Virtual reality platforms producing interactive and highly realistic characters are being u...
Original article can be found at: http://www.sciencedirect.com Copyright Elsevier [Full text of this...
The aim of the study was to focus on the relationship between motion and emotion. Relying on studies...
Many authors showed that dynamism in images increases emotional responses whether they were objectiv...
Motion capture has become frequently used in computer games and movies. Since the captured motions c...
Figure 1: Characteristic frame for each emotion from the clips with the best recognition rates. Moti...
Emotional expression has been intensively researched in the past, however, this research was normall...
Emotional expression has been intensively researched in the past, however, this research was normall...
Humans can recognize emotions expressed through body motion with high accuracy even when the stimuli...
The importance of kinematics in emotion perception from body movement has been widely demonstrated. ...
For interactive 3D applications and games, the ability to edit, combine, and adapt motion capture is...
International audienceEndowing animated virtual characters with emotionally expressive behaviors is ...
It has been shown that humans are sensitive to the portrayal of emotions for virtual characters. How...
This study is aims to find out the relationship between expressive body movements with basic emotion...
Virtual humans are often endowed with human-like characteristics to make them more appealing and eng...
Abstract Virtual reality platforms producing interactive and highly realistic characters are being u...
Original article can be found at: http://www.sciencedirect.com Copyright Elsevier [Full text of this...
The aim of the study was to focus on the relationship between motion and emotion. Relying on studies...
Many authors showed that dynamism in images increases emotional responses whether they were objectiv...
Motion capture has become frequently used in computer games and movies. Since the captured motions c...