University of Minnesota Ph.D. dissertation. May 2016. Major: Computer Science. Advisor: Victoria Interrante. 1 computer file (PDF); viii, 138 pages.Virtual reality (VR) has many uses across diverse areas such as scientific visualization, flight training, and architecture design. The spatial awareness and feeling of presence created by immersive virtual environments (IVE) assists with learning and reasoning tasks within VR and is one reason for its adoption. However, there are still problems of perception within IVEs that can limit the effectiveness of their use. One example is the compression of egocentric distances when using a head-mounted display to view the IVE. The goal for this dissertation is to investigate whether IVEs can be mad...
Virtual realities (VRs), also known as virtual environments, have been used to simulate physical pre...
Few HMD-based virtual environment systems display a rendering of the users own body. Subjectively, ...
Virtual and Augmented Reality (VR and AR) methods provide both opportunities and challenges for rese...
Virtual environments provide controllable, compelling, and immersive experiences to users and will l...
A number of investigators have reported that distance judgments in virtual environments (VEs) are sy...
In the Perception and Action in Virtual Environments research group, our aim is to investigate human...
To date, few head-mounted display (HMD) virtual environment systems display a rendering of the user’...
Navigation - the process of getting from one location in a virtual scene to another - is one of the ...
University of Minnesota M.S. thesis. July 2016. Major: Computer Science. Advisor: Pete Willemsen. 1 ...
8th International Conference on Virtual, Augmented and Mixed Reality in 18th International Conferenc...
Virtual reality (VR) applications using head mounted displays (HMDs) allow users to deeply immerse i...
University of Minnesota Ph.D. dissertation. Major: Computer science. Advisor: Victoria Interrante. 1...
Despite recent advancements in technology, there remain a number of major challenges in Virtual Real...
Newer technology is allowing for virtual environments to become more realistic by providing visual i...
A rendering of a representation of one's own body in a head mounted display (HMD) virtual environmen...
Virtual realities (VRs), also known as virtual environments, have been used to simulate physical pre...
Few HMD-based virtual environment systems display a rendering of the users own body. Subjectively, ...
Virtual and Augmented Reality (VR and AR) methods provide both opportunities and challenges for rese...
Virtual environments provide controllable, compelling, and immersive experiences to users and will l...
A number of investigators have reported that distance judgments in virtual environments (VEs) are sy...
In the Perception and Action in Virtual Environments research group, our aim is to investigate human...
To date, few head-mounted display (HMD) virtual environment systems display a rendering of the user’...
Navigation - the process of getting from one location in a virtual scene to another - is one of the ...
University of Minnesota M.S. thesis. July 2016. Major: Computer Science. Advisor: Pete Willemsen. 1 ...
8th International Conference on Virtual, Augmented and Mixed Reality in 18th International Conferenc...
Virtual reality (VR) applications using head mounted displays (HMDs) allow users to deeply immerse i...
University of Minnesota Ph.D. dissertation. Major: Computer science. Advisor: Victoria Interrante. 1...
Despite recent advancements in technology, there remain a number of major challenges in Virtual Real...
Newer technology is allowing for virtual environments to become more realistic by providing visual i...
A rendering of a representation of one's own body in a head mounted display (HMD) virtual environmen...
Virtual realities (VRs), also known as virtual environments, have been used to simulate physical pre...
Few HMD-based virtual environment systems display a rendering of the users own body. Subjectively, ...
Virtual and Augmented Reality (VR and AR) methods provide both opportunities and challenges for rese...