University of Minnesota Ph.D. dissertation. May 2008. Major: Hispanic and Luso-Brazilian Literatures and Linguistics. Advisors: Carol A. Klee, Andrew D. Cohen. 1 computer file (PDF); x, 240 pages, appendices A-J.In an effort to better understand how innovative technologies can be used to enhance second language acquisition, this study investigates the role that online immersive spaces, specifically, synthetic immersive environments (SIEs), can play in enhancing advanced language learners' pragmatic performance (i.e., their ability to perform requests and apologies in Spanish). SIEs are engineered spaces which integrate the many benefits of online gaming to produce explicitly, educationally-related outcomes in simulated, relevant, interactio...
AbstractSpeaking in a foreign language is considered challenging to both teach and learn. Virtual hu...
[EN] The use of video games in the foreign language classroom is becoming an emerging tendency. This...
Recent CALL technology reviews cover a plethora of technologies available to language learners to im...
Social Virtual Reality (VR) applications enable real-time interpersonal conversation and allow users...
The goal of this dissertation is to systematically explore teaching and learning English as a foreig...
This research project investigates to what extent a social constructivist approach to teaching and l...
Virtual worlds have been identified as a potentially beneficial domain for language learning due to ...
Game-based learning is gaining popularity in language education. For the present study, three games ...
This study provides a systematic literature review of research (2001–2020) in the field of teaching ...
The ever increasing popularity of virtual worlds, also known as 3-D multi-user virtual environments ...
This dissertation consisted of two inter-related studies examining second language (L2) learners’ de...
The goal of this dissertation is to systematically explore teaching and learning English as a foreig...
Research in second language acquisition has typically focused on classroom and laboratory settings. ...
Communication is a key component in learning a second language (L2). As important as the ability to ...
[[abstract]]Developing communicative ability of English as a Foreign Language (EFL) learners is esse...
AbstractSpeaking in a foreign language is considered challenging to both teach and learn. Virtual hu...
[EN] The use of video games in the foreign language classroom is becoming an emerging tendency. This...
Recent CALL technology reviews cover a plethora of technologies available to language learners to im...
Social Virtual Reality (VR) applications enable real-time interpersonal conversation and allow users...
The goal of this dissertation is to systematically explore teaching and learning English as a foreig...
This research project investigates to what extent a social constructivist approach to teaching and l...
Virtual worlds have been identified as a potentially beneficial domain for language learning due to ...
Game-based learning is gaining popularity in language education. For the present study, three games ...
This study provides a systematic literature review of research (2001–2020) in the field of teaching ...
The ever increasing popularity of virtual worlds, also known as 3-D multi-user virtual environments ...
This dissertation consisted of two inter-related studies examining second language (L2) learners’ de...
The goal of this dissertation is to systematically explore teaching and learning English as a foreig...
Research in second language acquisition has typically focused on classroom and laboratory settings. ...
Communication is a key component in learning a second language (L2). As important as the ability to ...
[[abstract]]Developing communicative ability of English as a Foreign Language (EFL) learners is esse...
AbstractSpeaking in a foreign language is considered challenging to both teach and learn. Virtual hu...
[EN] The use of video games in the foreign language classroom is becoming an emerging tendency. This...
Recent CALL technology reviews cover a plethora of technologies available to language learners to im...