In a zero-sum asynchronous revision game, players can revise their actions only at exogenous random times. Players’ revision times follow Poisson processes, independent across players. Payoffs are obtained only at the deadline by implementing the last prepared actions in the ‘component game’. The value of this game is called revision value. We characterize it as the unique solution of an ordinary differential equation and show it is continuous in all parameters of the model. We show that, as the duration of the game increases, the limit revision value does not depend on the initial position and is included between the min-max and max-min of the component game. We fully characterize the equilibrium in 2?2 games. When the component game minma...
We will consider repeated two-person, zero-sum games in which the preferences in the repeated game d...
This paper analyses the time consistency of open-loop Nash and Stackelberg equilibria. We define a c...
This paper investigates a new class of two-player games in continuous time, in which the players' ob...
In a zero-sum asynchronous revision game, players can revise their actions only at exogenous random ...
International audienceWe study infinitely repeated games in which players are limited to subsets of ...
We study games endowed with a pre-play phase in which players prepare the ac-tions that will be impl...
We analyze an equilibrium concept called revision-proofness for infinite-horizon games played by a d...
International audienceIn this paper, we characterize the revision sets in different variants of the ...
In existing game theoretic settings the timing of moves is deterministic, i.e. they occur with certa...
Revision games model a situation in which players can prepare their actions during a pre-play phase....
Revision game is a very new model formulating the real-time situation where players dynamically prep...
Gupta (2011) has proposed a definition of strategic rationality cast in the framework of his revisio...
International audienceThe survey presents recent results in the theory of two-person zero-sum repeat...
We consider discounted repeated two-person zero-sum games with private monitoring. We show that even...
The survey presents recent results in the theory of two-person zero-sum repeated games and their con...
We will consider repeated two-person, zero-sum games in which the preferences in the repeated game d...
This paper analyses the time consistency of open-loop Nash and Stackelberg equilibria. We define a c...
This paper investigates a new class of two-player games in continuous time, in which the players' ob...
In a zero-sum asynchronous revision game, players can revise their actions only at exogenous random ...
International audienceWe study infinitely repeated games in which players are limited to subsets of ...
We study games endowed with a pre-play phase in which players prepare the ac-tions that will be impl...
We analyze an equilibrium concept called revision-proofness for infinite-horizon games played by a d...
International audienceIn this paper, we characterize the revision sets in different variants of the ...
In existing game theoretic settings the timing of moves is deterministic, i.e. they occur with certa...
Revision games model a situation in which players can prepare their actions during a pre-play phase....
Revision game is a very new model formulating the real-time situation where players dynamically prep...
Gupta (2011) has proposed a definition of strategic rationality cast in the framework of his revisio...
International audienceThe survey presents recent results in the theory of two-person zero-sum repeat...
We consider discounted repeated two-person zero-sum games with private monitoring. We show that even...
The survey presents recent results in the theory of two-person zero-sum repeated games and their con...
We will consider repeated two-person, zero-sum games in which the preferences in the repeated game d...
This paper analyses the time consistency of open-loop Nash and Stackelberg equilibria. We define a c...
This paper investigates a new class of two-player games in continuous time, in which the players' ob...