We investigate a combinatorial two-player game, in which one player wants to keep the behavior of an underlying water-bucket system stable whereas the other player wants to cause overflows. This game is motivated by data management applications in wireless sensor networks. We construct optimal strategies and characterize optimal bucket sizes for many instances of this game
An active line of research has considered games played on networks in which payoffs depend on both a...
We study the exploitation behavior of two symmetrical farmers using groundwater table as in Rubio & ...
In the area of Wireless Sensor Networks (WSNs), improving energy efficiency and network lifetime is ...
We investigate a combinatorial two-player game, in which one player wants to keep the behavior of an...
We investigate a two-player game on graphs, where one player (Cinderella) wants to keep the behavior...
A game between two computers is considered: the first computer generates a binary sequence while the...
Abstract We study power control in optimization and game frameworks. In the optimization framework t...
The two-player mean-payoff game is a well-known game theoretic model that is widely used, for instan...
In the traditional maximum-flow problem, the goal is to transfer maximum flow in a network by direct...
Conflicts over water resources can be highly dynamic and complex due to the various factors which ca...
The need for clean water is expected to substantially increase while further reductions of water ava...
The Shannon switching game is a combinatorial game that is traditionally played by one robber and on...
Conflicts over water resources can be highly dynamic and complex due to the various factors which ca...
We define a class of zero-sum games with combinatorial structure, where the best response problem of...
This paper describes a new gaming tool that allows players (e.g. water managers and farmers) to expl...
An active line of research has considered games played on networks in which payoffs depend on both a...
We study the exploitation behavior of two symmetrical farmers using groundwater table as in Rubio & ...
In the area of Wireless Sensor Networks (WSNs), improving energy efficiency and network lifetime is ...
We investigate a combinatorial two-player game, in which one player wants to keep the behavior of an...
We investigate a two-player game on graphs, where one player (Cinderella) wants to keep the behavior...
A game between two computers is considered: the first computer generates a binary sequence while the...
Abstract We study power control in optimization and game frameworks. In the optimization framework t...
The two-player mean-payoff game is a well-known game theoretic model that is widely used, for instan...
In the traditional maximum-flow problem, the goal is to transfer maximum flow in a network by direct...
Conflicts over water resources can be highly dynamic and complex due to the various factors which ca...
The need for clean water is expected to substantially increase while further reductions of water ava...
The Shannon switching game is a combinatorial game that is traditionally played by one robber and on...
Conflicts over water resources can be highly dynamic and complex due to the various factors which ca...
We define a class of zero-sum games with combinatorial structure, where the best response problem of...
This paper describes a new gaming tool that allows players (e.g. water managers and farmers) to expl...
An active line of research has considered games played on networks in which payoffs depend on both a...
We study the exploitation behavior of two symmetrical farmers using groundwater table as in Rubio & ...
In the area of Wireless Sensor Networks (WSNs), improving energy efficiency and network lifetime is ...