To gain knowledge on how visual discomfort is built up while watching stereoscopic content an experiment was designed with two objectives: (1) to compare the continuous evaluation method with other assessment methods that potentially can substitute the continuous evaluation for the assessment of visual discomfort of e.g., feature-length movies, and (2) to relate the impact of time-variant content characteristics, such as motion and disparity, to the assessment of visual discomfort. In an experiment a 24 min 3D movie ‘Spy Kids 3-D: game over’ converted from 2D to 3D was displayed on a 9-view autostereoscopic lenticular LCD, and continuously assessed in terms of visual comfort by 24 participants. Additional assessment methods included the ass...
Stereoscopic 3D TV viewing puts differentvisual demands on the viewer compared to 2D TV viewing.Prev...
présentation posterInternational audienceMost of the research into evaluating the perception of ster...
International audienceSubjective and objective visual quality assessment in the context of stereosco...
To gain knowledge on how visual discomfort is built up while watching stereoscopic content an experi...
Some viewers of stereoscopic content experience visual discomfort that can be induced or intensified...
International audienceThis chapter discusses the phenomenon of visual discomfort in stereoscopic and...
AbstractRecently, much research has been performed to guarantee viewer’s safety in watching stereosc...
In this paper we focus on our recent research with respect to visual discomfort of stereoscopic disp...
The embracing of 3-D movies by Hollywood and fast LCD panels finally enable the home consumer market...
International audienceVisual discomfort is one of the most frequent complaints of the viewers while ...
Stereoscopic films and interactive presentations are extensively popularized whereas their perceived...
Stereoscopic 3D TV viewing puts different visual demands on the viewer compared to 2D TV viewing. Pr...
The ever increasing popularity and enormous growth in 3D movie industry is the stimulating phenomeno...
Stereoscopic 3D TV viewing puts different visual demands on the viewer compared to 2D TV viewing. Pr...
Some people report visual discomfort when watching 3D displays. For both the objective measurement o...
Stereoscopic 3D TV viewing puts differentvisual demands on the viewer compared to 2D TV viewing.Prev...
présentation posterInternational audienceMost of the research into evaluating the perception of ster...
International audienceSubjective and objective visual quality assessment in the context of stereosco...
To gain knowledge on how visual discomfort is built up while watching stereoscopic content an experi...
Some viewers of stereoscopic content experience visual discomfort that can be induced or intensified...
International audienceThis chapter discusses the phenomenon of visual discomfort in stereoscopic and...
AbstractRecently, much research has been performed to guarantee viewer’s safety in watching stereosc...
In this paper we focus on our recent research with respect to visual discomfort of stereoscopic disp...
The embracing of 3-D movies by Hollywood and fast LCD panels finally enable the home consumer market...
International audienceVisual discomfort is one of the most frequent complaints of the viewers while ...
Stereoscopic films and interactive presentations are extensively popularized whereas their perceived...
Stereoscopic 3D TV viewing puts different visual demands on the viewer compared to 2D TV viewing. Pr...
The ever increasing popularity and enormous growth in 3D movie industry is the stimulating phenomeno...
Stereoscopic 3D TV viewing puts different visual demands on the viewer compared to 2D TV viewing. Pr...
Some people report visual discomfort when watching 3D displays. For both the objective measurement o...
Stereoscopic 3D TV viewing puts differentvisual demands on the viewer compared to 2D TV viewing.Prev...
présentation posterInternational audienceMost of the research into evaluating the perception of ster...
International audienceSubjective and objective visual quality assessment in the context of stereosco...